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path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2017-04-22SCI: Clean up unnecessary delayed restore flagsColin Snover
2017-04-22SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32Colin Snover
2017-04-21SCI: Improve audio volume & settings sync codeColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-01-16SCI: Remove unused SciEngine::speechAndSubtitlesEnabled methodColin Snover
2016-12-03SCI: Fix non-responsive application warning during sysex transfersColin Snover
2016-12-03SCI32: Fix LSL6hires text speed sliderColin Snover
2016-11-03SCI32: Allow SCI32 games to update speech & subtitles settingsColin Snover
2016-09-30SCI32: Sync subtitle text speed with ScummVM GUIColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI32: Fix warnings and incompatible save games when built without SCI32Colin Snover
2016-09-29SCI32: Emulate MGDX ego view metadataColin Snover
2016-09-29SCI32: Fix multiple bugs in kSaveColin Snover
2016-09-29SCI32: Implement ScummVM save/loadColin Snover
2016-09-29SCI: Replace magic numbers for globals with named constantsColin Snover
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-09-29SCI32: Add support for kPrintDebugColin Snover
2016-09-29SCI: Move SciEngine::sleep to correct source fileColin Snover
2016-08-26SCI: Add a sanity check in wrapFilename(), as in unwrapFilename()Filippos Karapetis
2016-08-23SCI32: Update the SCI2/SCI2.1 games that use global 90 for speech/subsFilippos Karapetis
2016-08-19SCI32: Remove unused ResourceManager from GfxFrameoutColin Snover
2016-08-19SCI32: Remove CoordAdjuster32, at least for the momentColin Snover
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-19SCI32: Remove GfxScreen from SCI32Colin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-19SCI32: Remove GfxScreen from GfxFrameoutColin Snover
2016-08-15SCI: Add comments about GK1 on Mac being hi-res onlyMartin Kiewitz
2016-08-15SCI: Move GUI-options to sci.hMartin Kiewitz
2016-08-15SCI: Improve "force hires graphics"-option reading codeMartin Kiewitz
2016-08-01SCI32: Implement plane transitions (kSetShowStyle and kSetScroll)Colin Snover
2016-07-24SCI32: Fix Video32 breaking when quitting during video playbackColin Snover
2016-07-11SCI32: Split GfxPalette and GfxPalette32 + HunkPaletteColin Snover
2016-07-10SCI32: Re-enable KQ7 subtitles, but with a warning on game startColin Snover
2016-07-10SCI32: Disable KQ7 subtitlesColin Snover
2016-07-10SCI32: Implement kPlayVMDColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-06-25SCI: Add getGameObjectName to fix compilationMartin Kiewitz
2016-06-21SCI32: Remove unused dependencies from GfxFrameoutColin Snover
2016-06-21SCI32: Implement kScrollWindowWillem Jan Palenstijn
2016-06-21SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)Colin Snover
2016-06-20SCI32: Rewrite digital audio engineColin Snover
2016-06-19SCI: Split audio sync to its own classColin Snover
2016-03-15SCI: Remove unused _gfxScreen parameter from GfxRemapFilippos Karapetis
2016-03-11SCI32: Initial implementation of kRemapColorsFilippos Karapetis
2016-03-08SCI: Split color remapping functionality into a separate classFilippos Karapetis
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-06SCI32: Implement kEditTextColin Snover
2016-03-02SCI32: Don't do a syncWithScripts on restore from launcherMartin Kiewitz
2016-02-24SCI: Fix FM-Towns audio language selectionMartin Kiewitz