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path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2010-06-28Fixed loading of saved games from the launcherFilippos Karapetis
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
2010-06-27SCI: Removed the hack for loading games from the launcher from run_vm(). This...Filippos Karapetis
2010-06-27Made the script initialization/uninitialization methods part of the segment m...Filippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: Remove SciEngine::getFlags()Max Horn
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ga...Martin Kiewitz
2010-06-17Strict mode: Turned several severe errors (almost all detection related) into...Filippos Karapetis
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Remove selector_name function, some cleanupMax Horn
2010-06-17SCI: Get rid of duplicate _system member in SciEngineMax Horn
2010-06-17SCI: cleanupMax Horn
2010-06-17Added handling of VMD video files in kResCheck, fixes video playing in GK2Filippos Karapetis
2010-06-16Hooked the VMD player in kPlayVMD. The VMD videos in the demo of Phantasmagor...Filippos Karapetis
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: reset _gfxText16 for sci32, fixes gk1Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
2010-06-15SCI: Revise how ResourceManager is instantiated.Max Horn
2010-06-15Removed the now unused EngineState parameter of script_adjust_opcode_formats(...Filippos Karapetis
2010-06-14SCI: Limit the screen refresh rate to 60fpsFilippos Karapetis
2010-06-10camelCase changesFilippos Karapetis
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-06-10Removed the pointer to the game object from the EngineState classFilippos Karapetis
2010-06-10Fixed compilation with the old music codeFilippos Karapetis
2010-06-10Moved all of the game init/run/exit logic inside the SciEngine classFilippos Karapetis
2010-06-09The segment manager is now initialized before the graphics subsystem. Fixes t...Filippos Karapetis
2010-06-09Fixed crash in SCI2.1 gamesFilippos Karapetis
2010-06-09Proper fix for kernel name loading (regression from commit #49537)Filippos Karapetis
2010-06-09Fixed regression from commit #49537Filippos Karapetis
2010-06-09Merged script_init_engine() and game_init() and cleaned up SciEngine::run() a...Filippos Karapetis
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-06-08SCI: set default palette after initializing music driver, fixes palette getti...Martin Kiewitz
2010-06-08Merged the restarting_flags, script_abort_flag, and restoring members of the ...Filippos Karapetis
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-06-01The parser vocabulary remains static throughout the game, thus it has been re...Filippos Karapetis
2010-06-01The system strings segment is a fixed segment of the segment manager, which d...Filippos Karapetis
2010-05-24SCI: forgot one rename in r49202 - MSVC, why?Martin Kiewitz
2010-05-24SCI: renaming MacIconBar to GfxMacIconBarMartin Kiewitz
2010-05-24Oops, forgot to delete the icon bar.Matthew Hoops
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-18- Moved kernel_lookup_text inside the Kernel classFilippos Karapetis
2010-05-18- Moved determine_reg_type() and kernel_matches_signature() inside the Kernel...Filippos Karapetis
2010-05-15SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits a...Martin Kiewitz
2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind erro...Martin Kiewitz
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn