Age | Commit message (Expand) | Author |
2010-01-05 | Set the new sound code as default | Filippos Karapetis |
2010-01-03 | Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose | Filippos Karapetis |
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz |
2009-12-30 | SCI32: | Matthew Hoops |
2009-12-30 | Switched to the new pathfinding code, after talking with waltervn | Filippos Karapetis |
2009-12-28 | Moved the OLD_PATHFINDING define inside sci.h, together with the others | Filippos Karapetis |
2009-12-21 | Brought back the INCLUDE_OLDGFX define | Filippos Karapetis |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde... | Martin Kiewitz |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-23 | SCI: Reduce header interdependency | Max Horn |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-31 | SCI: accidentally set newgui to default, reverting | Martin Kiewitz |
2009-10-31 | SCI/newgui: UpscaledHires implemented including undithering support, cleanup | Martin Kiewitz |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-13 | SCI: Merge some sfx related global funcs into SfxState. | Max Horn |
2009-10-11 | Implemented some advanced savegame functionality - loading and deleting saveg... | Filippos Karapetis |
2009-10-10 | Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess... | Filippos Karapetis |
2009-10-09 | Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game... | Filippos Karapetis |
2009-10-09 | Moved actor movement detection in state.cpp, together with the other detectio... | Filippos Karapetis |
2009-10-03 | SCI: Merge new GUI code written by m_kiewitz. | Willem Jan Palenstijn |
2009-09-23 | SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp (i.... | Max Horn |
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis |
2009-09-17 | SCI: Add a global getSciVersion() function and make use of it | Max Horn |
2009-09-06 | Removed some leftover debug code, and turned p0printf messages into debug mes... | Filippos Karapetis |
2009-09-02 | Some renaming: | Filippos Karapetis |
2009-08-30 | SCI: Cleanup | Walter van Niftrik |
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis |
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik |
2009-08-15 | SCI: Rename sci_version_t to SciVersion | Walter van Niftrik |
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik |
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're stat... | Filippos Karapetis |
2009-07-07 | Added auto-detection for games with older headers for script blocks, and remo... | Filippos Karapetis |
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has... | Filippos Karapetis |
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis |
2009-07-06 | Added seChanged the warning displayed when a selector can't be mapped to a de... | Filippos Karapetis |
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis |
2009-07-05 | Merged the two SCI1 versions in one more file | Filippos Karapetis |
2009-07-05 | SCI1 games with absolute parameters to lofs instructions are automatically de... | Filippos Karapetis |
2009-07-04 | - Merged the "early" and "late" SCI1 versions - these are functionally equiva... | Filippos Karapetis |
2009-07-04 | - Changed some comments to DOxygen style | Filippos Karapetis |
2009-07-04 | Removed silly FIXME (mixup between debug and engine debug levels) | Filippos Karapetis |
2009-07-04 | Newer DoSound() semantics are now detected automatically, by the existence of... | Filippos Karapetis |
2009-07-03 | SCI0 games using older graphics functions are automatically detected now, fro... | Filippos Karapetis |
2009-07-03 | - Pushed debugstate into debug.h | Filippos Karapetis |
2009-07-03 | Simplified the kernel name loading code: Merged the default SCI0 and SCI1 ker... | Filippos Karapetis |
2009-06-25 | After discussing with waltervn, committing my fix for the King's Quest I Demo... | Matthew Hoops |
2009-06-07 | SCI: Got rid of g_EngineState | Max Horn |
2009-06-03 | - Moved the engine state and the console to be private members of SciEngine | Filippos Karapetis |
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis |