Age | Commit message (Expand) | Author |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-11-26 | Add patch #2857016 - MM C64: meteor landing as work around, with the explaina... | Travis Howell |
2009-11-26 | Add patch #2853844 - MM C64: walksounds. | Travis Howell |
2009-10-27 | Add patch #2856940 - MM C64: corner walkboxes fixed. | Travis Howell |
2009-09-25 | SCUMM: Rename _bitDepth to _bytesPerPixel | Max Horn |
2009-08-16 | Update branch specific save game changes, to prevent conflicts. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-25 | Add patch #2816140 - MM C64 Costume Animation. | Travis Howell |
2009-06-18 | Merged revisions 41625 via svnmerge from | Travis Howell |
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, bef... | Travis Howell |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-09-29 | restrict _heXmapNum to HE versions, should fix #2135822 | Gregory Montoir |
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo... | Max Horn |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-04-30 | Fix subtitle regressions in The Dig. | Travis Howell |
2008-04-30 | Ooops, missed one difference. | Travis Howell |
2008-04-30 | The Dig (Second release) used similar charset code to COMI. This could cause ... | Travis Howell |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-12-07 | add Common::Rect::center (handy for ::setFocusRectangle()) | Gregory Montoir |
2007-12-02 | don't call actorWalkStep if all an actor have to do is turning to a new direc... | Gregory Montoir |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ... | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-29 | Fix for bug #774783 - INDY3: problems in Berlin with Hitler (submitted after ... | Filippos Karapetis |
2007-05-27 | Fix bug #1726115 - FREDDI1: Tiny graphics glitch when reading message. | Travis Howell |
2007-05-21 | Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X. | Travis Howell |
2007-04-15 | fixed warning | Paweł Kołodziejski |
2007-04-15 | simplification (_useTalkAnims is not used in >= V7) | Gregory Montoir |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-03-12 | Removing this old workaround: It no longer works, and causes an infinite loop... | Max Horn |
2007-03-12 | Fix a discrepancy between our V3 walking code and disasm (besides, using dest... | Max Horn |
2007-03-12 | Get rid of initActorClass | Max Horn |
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn |
2007-03-10 | SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2 | Max Horn |
2007-03-06 | Add support for the New Kid verb option in Apple II and Commodore 64 verisons... | Travis Howell |
2007-02-25 | Add support for using disks images for Apple II version of Maniac Mansion. | Travis Howell |
2007-02-18 | Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro) | Max Horn |
2007-02-15 | Introduced V12_X_SHIFT / V12_Y_SHIFT | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |
2007-02-03 | Removed _actorPos locat vars, and instead use _pos directly | Max Horn |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2007-01-05 | Since Actor::initActor is now virtual, it shouldn't be called directly from t... | Gregory Montoir |