Age | Commit message (Expand) | Author |
2016-07-19 | SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine o... | Robert Crossfield |
2016-07-19 | SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code | Robert Crossfield |
2016-05-24 | SCUMM: Fix bug #3230 PAJAMA SAM 2: Background gfx glitch in intro. | Kirben |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste |
2014-12-08 | SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since var... | Kirben |
2014-12-08 | Merge pull request #542 from segrax/V1-V2_WalkAnimFix | Kirben |
2014-12-08 | SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and cha... | Robert Crossfield |
2014-12-08 | SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array | Robert Crossfield |
2014-12-07 | SCUMM: Correct spacing and warning in last Maniac V0 merge. | Kirben |
2014-12-02 | SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to... | Robert Crossfield |
2014-11-29 | SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov... | Robert Crossfield |
2014-11-28 | SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches... | Robert Crossfield |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-08-18 | SCUMM: Remove unnecessary NULL check, CID 1003629 | Torbjörn Andersson |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman |
2012-02-11 | Revert "SCUMM: revert savegame version to 89" | Willem Jan Palenstijn |
2012-02-11 | SCUMM: revert savegame version to 89 | Tobias Gunkel |
2012-02-11 | SCUMM: remove unnecessary cast to Actor_v0 | Tobias Gunkel |
2012-02-11 | SCUMM: replaced A with a0 to avoid upper-case local vars | Tobias Gunkel |
2012-02-11 | SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v... | Tobias Gunkel |
2012-02-11 | SCUMM: match style-guide, add missing spaces between some "if ()", "for ()" | Tobias Gunkel |
2012-02-11 | SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o... | Tobias Gunkel |
2012-02-11 | SCUMM: Remove old code | Robert Crossfield |
2012-02-11 | SCUMM: Few changes for animations, dont move while turning & not necessary to... | Robert Crossfield |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2012-02-11 | SCUMM: save complete v0 state and initialize actors correctly | Tobias Gunkel |
2012-02-11 | SCUMM: remove the temporary variable _limb_current | Tobias Gunkel |
2012-02-11 | SCUMM: adjust to coding style-guide | Tobias Gunkel |
2012-02-11 | SCUMM: Fix ActorStop, V0 needs to set the stop direction | Robert Crossfield |
2012-02-11 | SCUMM: isPlayer() is not supported by engine v0 | Tobias Gunkel |
2012-02-11 | SCUMM: fix diagonal walking in at least MM v0 | Tobias Gunkel |
2012-02-11 | SCUMM: Fix V0 Sound, and a direction issue (affected walking down the ladder) | Robert Crossfield |
2012-02-11 | SCUMM: V0 always turns actor towards camera when entering room, remove unnece... | Robert Crossfield |
2012-02-11 | SCUMM: Remove unnecessary calls to animateActor | Robert Crossfield |
2012-02-11 | SCUMM: Fix Tentacle issue, and possibly some other animation issues | Robert Crossfield |
2012-02-11 | SCUMM: fix actor climbing on plant or swimming pool ladder | Tobias Gunkel |
2012-02-11 | SCUMM: fix for old savegames | Tobias Gunkel |
2012-02-11 | SCUMM: Animations fix again, no need for the hack now | Robert Crossfield |
2012-02-11 | SCUMM: Remove the setCmdFromDirection function | Robert Crossfield |
2012-02-11 | SCUMM: Animation Fixes | Robert Crossfield |
2012-02-11 | SCUMM: Fix the animation system, rename the Limb Frame Repeat variable | Robert Crossfield |
2012-02-11 | SCUMM: fix saving of array _byte_FCE2 | Tobias Gunkel |
2012-02-11 | SCUMM: fix v0 mode handling and actor switching | Tobias Gunkel |
2012-02-11 | SCUMM: Re-arrange some things to make it closer to the original | segrax |
2012-02-11 | SCUMM: Save the new variables, move the setting of the unknown variable to af... | segrax |
2012-02-11 | SCUMM: improve unknown variable support, add case 0xff to the animateactor op... | segrax |
2012-02-11 | SCUMM: Change vars to ints, remove unused variable for now | segrax |
2012-02-11 | SCUMM: Fix actor behind man-eating plant issue in v0. | Tobias Gunkel |