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path: root/engines/scumm/actor.cpp
AgeCommit message (Expand)Author
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-07-19SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine o...Robert Crossfield
2016-07-19SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk codeRobert Crossfield
2016-05-24SCUMM: Fix bug #3230 PAJAMA SAM 2: Background gfx glitch in intro.Kirben
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2014-12-08SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since var...Kirben
2014-12-08Merge pull request #542 from segrax/V1-V2_WalkAnimFixKirben
2014-12-08SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and cha...Robert Crossfield
2014-12-08SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' arrayRobert Crossfield
2014-12-07SCUMM: Correct spacing and warning in last Maniac V0 merge.Kirben
2014-12-02SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to...Robert Crossfield
2014-11-29SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov...Robert Crossfield
2014-11-28SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches...Robert Crossfield
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-18SCUMM: Remove unnecessary NULL check, CID 1003629Torbjörn Andersson
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-02-11Revert "SCUMM: revert savegame version to 89"Willem Jan Palenstijn
2012-02-11SCUMM: revert savegame version to 89Tobias Gunkel
2012-02-11SCUMM: remove unnecessary cast to Actor_v0Tobias Gunkel
2012-02-11SCUMM: replaced A with a0 to avoid upper-case local varsTobias Gunkel
2012-02-11SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v...Tobias Gunkel
2012-02-11SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"Tobias Gunkel
2012-02-11SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o...Tobias Gunkel
2012-02-11SCUMM: Remove old codeRobert Crossfield
2012-02-11SCUMM: Few changes for animations, dont move while turning & not necessary to...Robert Crossfield
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: save complete v0 state and initialize actors correctlyTobias Gunkel
2012-02-11SCUMM: remove the temporary variable _limb_currentTobias Gunkel
2012-02-11SCUMM: adjust to coding style-guideTobias Gunkel
2012-02-11SCUMM: Fix ActorStop, V0 needs to set the stop directionRobert Crossfield
2012-02-11SCUMM: isPlayer() is not supported by engine v0Tobias Gunkel
2012-02-11SCUMM: fix diagonal walking in at least MM v0Tobias Gunkel
2012-02-11SCUMM: Fix V0 Sound, and a direction issue (affected walking down the ladder)Robert Crossfield
2012-02-11SCUMM: V0 always turns actor towards camera when entering room, remove unnece...Robert Crossfield
2012-02-11SCUMM: Remove unnecessary calls to animateActorRobert Crossfield
2012-02-11SCUMM: Fix Tentacle issue, and possibly some other animation issuesRobert Crossfield
2012-02-11SCUMM: fix actor climbing on plant or swimming pool ladderTobias Gunkel
2012-02-11SCUMM: fix for old savegamesTobias Gunkel
2012-02-11SCUMM: Animations fix again, no need for the hack nowRobert Crossfield
2012-02-11SCUMM: Remove the setCmdFromDirection functionRobert Crossfield
2012-02-11SCUMM: Animation FixesRobert Crossfield
2012-02-11SCUMM: Fix the animation system, rename the Limb Frame Repeat variableRobert Crossfield
2012-02-11SCUMM: fix saving of array _byte_FCE2Tobias Gunkel
2012-02-11SCUMM: fix v0 mode handling and actor switchingTobias Gunkel
2012-02-11SCUMM: Re-arrange some things to make it closer to the originalsegrax
2012-02-11SCUMM: Save the new variables, move the setting of the unknown variable to af...segrax
2012-02-11SCUMM: improve unknown variable support, add case 0xff to the animateactor op...segrax
2012-02-11SCUMM: Change vars to ints, remove unused variable for nowsegrax