Age | Commit message (Expand) | Author |
2009-06-05 | Cleanup. | Travis Howell |
2009-06-04 | Update drawBMAPObject for 16bit color. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-19 | Use IS_ALIGNED | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-09-24 | cleanup | Max Horn |
2008-08-18 | Updates to the scummvm blitting code as discussed on the mailing list. | Robin Watts |
2008-08-16 | Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM | Max Horn |
2008-08-02 | Fix bug #1879606: "MANIACNES: Crash when game ends" | Eugene Sandulenko |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-02-03 | Changed ASM names to match those in the ARM asm implementations | Lars Persson |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-06 | Fix regression in Let's Explore the Farm with Buzzy demo. | Travis Howell |
2007-12-31 | I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I see | Torbjörn Andersson |
2007-12-30 | Draw subtitles over the verb coin in CoMI, not under. This is noticeable early | Torbjörn Andersson |
2007-12-23 | Fix for bug #1837375: MM: Walk behind mask char data | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers |
2007-07-25 | The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI: | Torbjörn Andersson |
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts |
2007-07-10 | Cast the pointer to long instead of int to possibly fix the amd64 compile | Torbjörn Andersson |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-07-09 | SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO comme... | Max Horn |
2007-07-09 | SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memo... | Max Horn |
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now mor... | Max Horn |
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn |
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-23 | Fix bug #1684010 - SPYFOX1: Background buffer not been cleared. | Travis Howell |
2007-03-04 | Correct image offsets, for PC Engine version of Loom. | Travis Howell |
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell |
2007-02-25 | Add support for using disks images for Apple II version of Maniac Mansion. | Travis Howell |
2007-02-16 | Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ob... | Travis Howell |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-02 | Some comment cleanup | Max Horn |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2007-01-18 | Make use of Surface::getBasePtr | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn |
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn |
2006-09-18 | Re-disable blit mask hack (oops) | Max Horn |
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn |
2006-09-18 | Oops, accidentally broke TMSK support for HE 72+ games | Max Horn |
2006-09-18 | Fix --disable-he | Max Horn |
2006-09-18 | indention fix | Max Horn |
2006-09-18 | Moved some code from Gdi::drawBitmap to separate methods | Max Horn |