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path: root/engines/scumm/he/script_v100he.cpp
AgeCommit message (Expand)Author
2019-07-14SCUMM: Silence GCC memset() warningsTorbjörn Andersson
2016-06-22SCUMM HE: Update sound flags and queue, for new settings.Kirben
2016-06-22SCUMM HE: Document sound opcodes.Kirben
2016-06-02SCUMM HE: Documented o100_getWizData()Eugene Sandulenko
2016-05-31SCUMM HE: Improved debug messagesEugene Sandulenko
2016-05-25SCUMM HE: Document more opcodes.Kirben
2016-05-22SCUMM HE: Documented more opcodesEugene Sandulenko
2016-05-18SCUMM HE: Document sprite group opcodesEugene Sandulenko
2016-05-17SCUMM HE: Complete Complex Array Operations subopcode.Eugene Sandulenko
2016-05-17SCUMM HE: Started work on Complex Array OperationsEugene Sandulenko
2016-05-16SCUMM HE: Clarify commentEugene Sandulenko
2016-05-15SCUMM HE: Document o100_arrayOps()Eugene Sandulenko
2016-05-15SCUMM HE: Show stub warningsEugene Sandulenko
2016-05-14SCUMM HE: Marked sprite subopcodes and better field namesEugene Sandulenko
2016-05-14SCUMM HE: Fixes and comments to video playback codeEugene Sandulenko
2016-05-07SCUMM HE: Added debug outputEugene Sandulenko
2016-04-27SCUMM HE: Better names for some WizParams fieldsEugene Sandulenko
2014-02-18SCUMM: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-17Merge pull request #366 from clone2727/he-saves-target-nameclone2727
2013-10-05SCUMM: Make all HE saves prepend the target nameMatthew Hoops
2013-08-16SCUMM: Always confirm quit when required in HE games.Kirben
2013-04-29SCUMM: Fix o100_videoOps subOp 0Matthew Hoops
2012-06-15SCUMM: Adjust some wiz image ops and flood fill rectsMatthew Hoops
2012-06-09SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games.Travis Howell
2012-06-01SCUMM: Add debugInput opcode difference in Backyard Basketball.Travis Howell
2011-08-08SCUMM: Update stub in arrayOps for Moonbase Commander.Travis Howell
2011-07-02SCUMM: Don't have MoviePlayer inherit from SmackerDecoderMatthew Hoops
2011-05-14SCUMM: Remove some unused var warnings (see bug #3293800)Max Horn
2011-05-13SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...Max Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2010-10-23SCUMM: Skip endian conversion on little endian systems (instead of assigning ...Max Horn
2010-10-23SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...Travis Howell
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2009-09-11Remove excess spaces.Travis Howell
2009-08-23Fix Moonbase Commander startup.Travis Howell
2009-08-13Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-...Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-06-23Fix error in Backyard Soccer 2004, when using Season Play.Travis Howell
2009-06-18Merged revisions 41625 via svnmerge from Travis Howell
2009-06-18Correct actor layering method in HE90+ games.Travis Howell
2009-06-06Merged revisions 41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-...Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-04-16SCUMM: Got rid of o6_invalidMax Horn