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path: root/engines/scumm/object.cpp
AgeCommit message (Expand)Author
2012-11-06SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on Mars"Filippos Karapetis
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-02-11SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v...Tobias Gunkel
2012-02-11SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...Tobias Gunkel
2012-02-11SCUMM: Fix actor ID handling in v0Tobias Gunkel
2012-02-11SCUMM: merge object v0 id and type into one object varTobias Gunkel
2012-02-11SCUMM: merge _activeObjectNr/_activeObjectType and _cmdObjectNr/_cmdObjectTypeTobias Gunkel
2012-02-11SCUMM: fix debugger for v0Tobias Gunkel
2012-02-11SCUMM: remove some NOTEs/TODOsTobias Gunkel
2012-02-11SCUMM: fix a regression in v0Tobias Gunkel
2012-02-11SCUMM: make START-button in mm c64 kid selection screen work againTobias Gunkel
2012-02-11SCUMM: use command stack and SentenceTab in mm c64Tobias Gunkel
2012-02-11SCUMM: start handling object type and id correctly in mm c64Tobias Gunkel
2012-02-11SCUMM: changed handling of _activeInventory/_activeActor to _activeObject(2)/...Tobias Gunkel
2011-11-03SCUMM: Fix warningsEugene Sandulenko
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-13SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso...Max Horn
2011-05-13SCUMM: Add a Resource class, refactor res code around itMax Horn
2011-05-13SCUMM: Get rid of the MemBlkHeader hackMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2010-10-25SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.Travis Howell
2010-10-18SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)Max Horn
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-10-23Fix object names in PCE version of Loom.Travis Howell
2009-10-22Fix objects structure and object scripts in PCE version of Loom.Travis Howell
2009-07-25Fixed GCC warnings.Torbjörn Andersson
2009-07-25Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.Travis Howell
2009-07-01Fixed some more warnings observed on buildbotMax Horn
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-03-01Fix regression in AppleII/C64 versions of Maniac Mansion.Travis Howell
2008-12-09SCUMM: Turned two former warnings into errors -- I never got reports on this ...Max Horn
2008-09-23Fix for bug #1917981: Game crash when finishing Indy3 demo. At the same time,...Max Horn
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-03-19cleanupMax Horn
2008-01-05Fixed regression that would cause ScummEngine_v80he to leak polygon slots at anTorbjörn Andersson
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-10Added some commentsMax Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-10SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as...Max Horn
2007-03-03Fix level selection in PC Engine version of Loom.Travis Howell
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
2007-02-25Rename C64 engine class, since it is been used by Apple II and Commodore 64 v...Travis Howell
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn