Age | Commit message (Expand) | Author |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-03-14 | Fix regression in C64 zak, script 5 was not been run when room changed | Travis Howell |
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-02-28 | Add comment to workaround for music in Sam & Max, based on commit log. And li... | Travis Howell |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |