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path: root/engines/scumm/saveload.cpp
AgeCommit message (Expand)Author
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
2008-02-01Change InSaveFile -> SeekableReadStream where possibleMax Horn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-01Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load GameEugene Sandulenko
2007-12-28Patch #1859448: Add OSystem::getTimeAndDate APIEugene Sandulenko
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-12-23Fix for bug #1846049: COMI: wrong subtitles colorMax Horn
2007-12-20Do not #include time.h globally (ideally, we should provide a localtime clone...Max Horn
2007-12-07fix unterminated string (causing intermittent savegame listing problems in sc...Willem Jan Palenstijn
2007-11-06Add support for original load/save system in HE games.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-18Code formatting fixesMax Horn
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...Max Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It n...David Corrales
2007-06-30Don't tracke time we take for loading (it should be less than a second anyway)Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game s...Eugene Sandulenko
2007-05-26Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue"Eugene Sandulenko
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-04-01Fixed grammar in a commentMax Horn
2007-03-08Clarified some commentsMax Horn
2007-02-25Rename C64 engine class, since it is been used by Apple II and Commodore 64 v...Travis Howell
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-10Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERAMax Horn
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...Max Horn
2007-02-02Broadened the fix for bug #795214 to make it work with resaves of old savegam...Max Horn
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2007-01-28Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ...Max Horn
2006-12-25Changed ScummEngine::_actors from an Actor array to a an array of Actor point...Max Horn
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16cleanupMax Horn
2006-07-23No need for packing SaveInfoSection and ThumbnailHeader anymore.Johannes Schickel
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Hardcoding header size of the Thumbnail and of the Info section of scumm games.Johannes Schickel
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-14Whitespace change, and test to see if I'm able to commit now that I've changedTorbjörn Andersson
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-04-29Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles...Max Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-03-26Ooops, correct cut and past error in last commitTravis Howell
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...Travis Howell
2006-03-26Reduce size of saved games for HE games, music/speech resources don't need to...Travis Howell