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2009-07-12Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via ↵Travis Howell
svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game) ........ r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines Added a temporary work-around for PS2 backend in common/array.h cause its vintage compiler does not support "new T[newCapacity]()" but only "new T[newCapacity]", this will let it compile through. It's ifdef'd as __PLAYSTATION2__, so it won't make a difference for other backends with more modern tools. ........ r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines I am re-commiting the FORCE_RTL as a temporary solution in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. ........ r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines ScummVM/PS2 bugs fixed by this commit: - general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache ........ r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck ........ r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line Add missing quotation mark to error message. ........ r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly". ........ r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack ........ r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line fix build with arm-asm routines ........ r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line oops, fix props ........ r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines Patch #1936137: "Speech for Mac BS1 english" ........ r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines Split _eof vs. _err. Latter defaults to false for now, there are hooks for possible future implementation. ........ r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr, rather than "fputs", which is buggy in the PS2 implementation. ........ r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line Remove double endline ........ svn-id: r42432
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404
2009-06-04Add 16bit color support for later HE games.Travis Howell
svn-id: r41153
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-04-19SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵Max Horn
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014
2009-04-12Backporting fix from rev #39918: Memory leak when thumbnail header Neil Millstone
couldn't be skipped. svn-id: r39945
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2009-03-16SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ↵Max Horn
original save-dialog) svn-id: r39438
2009-02-11Restore correct camera values for old saves games of FT, Dig, and COMI.Travis Howell
svn-id: r36274
2008-11-29Remove warnings from NDS build.Robin Watts
svn-id: r35172
2008-11-11SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though ↵Max Horn
I wonder whether we need it for loading at all... svn-id: r35001
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
svn-id: r34913
2008-09-16Added support for SCUMM savestates date/time and playtime info in the ↵Johannes Schickel
launcher load dialog. svn-id: r34583
2008-09-16Cleanup.Johannes Schickel
svn-id: r34582
2008-09-15replace ioFailed by errWillem Jan Palenstijn
svn-id: r34553
2008-09-15fix listSaveGamesWillem Jan Palenstijn
svn-id: r34552
2008-09-14Little cleanup.Johannes Schickel
svn-id: r34543
2008-09-14Added thumbnail support for launcher to SCUMM engine.Johannes Schickel
svn-id: r34540
2008-09-01Merging more of the GSoC 2008 RTL branch: SCUMMMax Horn
svn-id: r34253
2008-08-20Oops fix save loading after last commit.Johannes Schickel
svn-id: r34061
2008-08-20Cleanup of thumbnail saving/loading code.Johannes Schickel
svn-id: r34060
2008-08-20- Committed Max' compressed save backseeking support from patch #2050337 ↵Johannes Schickel
"KYRA/SCUMM: Thumbnail support/improvement" - Extended SCUMM engine to support savegames without thumbnail header. (Increased savegame version to prevent saves to be loaded from older ScummVM versions) - Fixed KYRA to properly support savegames without thumbnail header. svn-id: r34054
2008-08-04Merged revisions ↵Christopher Page
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
2008-08-04SCUMM: Only try to load savefile metadata from slots >= 0Max Horn
svn-id: r33607
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
svn-id: r33606
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-11cleanupMax Horn
svn-id: r33010
2008-06-30Scumm sound settings can now be changed from the gmmChristopher Page
svn-id: r32851
2008-05-23Fixed PalmOS compilationChris Apers
svn-id: r32223
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-02-04Commited updated version of my own patch #1868402: Basic savestate plugin APIMax Horn
svn-id: r30786
2008-02-01Change InSaveFile -> SeekableReadStream where possibleMax Horn
svn-id: r30722
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-01Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load GameEugene Sandulenko
svn-id: r30122
2007-12-28Patch #1859448: Add OSystem::getTimeAndDate APIEugene Sandulenko
svn-id: r30034
2007-12-27Enable Windows version of early HE games by default, to match already ↵Travis Howell
enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. svn-id: r30011
2007-12-23Fix for bug #1846049: COMI: wrong subtitles colorMax Horn
svn-id: r29966
2007-12-20Do not #include time.h globally (ideally, we should provide a localtime ↵Max Horn
clone in OSystem so we can completly get rid of this) svn-id: r29919
2007-12-07fix unterminated string (causing intermittent savegame listing problems in ↵Willem Jan Palenstijn
scumm) svn-id: r29748
2007-11-06Add support for original load/save system in HE games.Travis Howell
svn-id: r29434
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵Max Horn
HTTPS and hence through proxies&firewalls :) svn-id: r28877
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵David Corrales
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046
2007-06-30Don't tracke time we take for loading (it should be less than a second anyway)Max Horn
svn-id: r27795
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵Eugene Sandulenko
saved during a dialogue" svn-id: r26987