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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v0.cpp
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2014-12-08
SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
Robert Crossfield
2014-11-29
SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov...
Robert Crossfield
2014-11-28
SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches...
Robert Crossfield
2014-11-23
SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle
Robert Crossfield
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-04-03
SCUMM: Fix casting away const
Joel Teichroeb
2012-02-11
SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver...
Tobias Gunkel
2012-02-11
SCUMM: adjust to coding style-guide
Tobias Gunkel
2012-02-11
SCUMM: fix gcc compiler warnings
Tobias Gunkel
2012-02-11
SCUMM: fix cutscenes by reintroduction of freeze modes
Tobias Gunkel
2012-02-11
SCUMM: replace o_beginOverride() with o2_beginOverride()
Tobias Gunkel
2012-02-11
SCUMM: introduce constants for _userState for cleaner and easier to understan...
Tobias Gunkel
2012-02-11
SCUMM: Fix Tentacle issue, and possibly some other animation issues
Robert Crossfield
2012-02-11
SCUMM: Animation Fixes
Robert Crossfield
2012-02-11
SCUMM: Fix the animation system, rename the Limb Frame Repeat variable
Robert Crossfield
2012-02-11
SCUMM: keep track of the number of nested script calls for a sentence
Tobias Gunkel
2012-02-11
SCUMM: complete handling of pending walkTo actions for sentence commands
Tobias Gunkel
2012-02-11
SCUMM: fix o_setObjectName()
Tobias Gunkel
2012-02-11
SCUMM: delete some obsolete v0 TODOs
Tobias Gunkel
2012-02-11
SCUMM: Fix actor ID handling in v0
Tobias Gunkel
2012-02-11
SCUMM: fix v0 mode handling and actor switching
Tobias Gunkel
2012-02-11
SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parame...
Tobias Gunkel
2012-02-11
SCUMM: Re-arrange some things to make it closer to the original
segrax
2012-02-11
SCUMM: improve unknown variable support, add case 0xff to the animateactor op...
segrax
2012-02-11
SCUMM: v0 opcode review
Tobias Gunkel
2012-02-11
SCUMM: fix opcode walkToObject in v0
Tobias Gunkel
2012-02-11
SCUMM: merge object v0 id and type into one object var
Tobias Gunkel
2012-02-11
SCUMM: fix ScummEngine_v0::ifEqualActiveObject2Common() parameter name
Tobias Gunkel
2012-02-11
SCUMM: merge _activeObjectNr/_activeObjectType and _cmdObjectNr/_cmdObjectType
Tobias Gunkel
2012-02-11
SCUMM: fix debugger for v0
Tobias Gunkel
2012-02-11
SCUMM: Add in support in v0 for the unknown variable to o_animateActor
segrax
2012-02-11
SCUMM: fix kid selection in v0
Tobias Gunkel
2012-02-11
SCUMM: use command stack and SentenceTab in mm c64
Tobias Gunkel
2012-02-11
SCUMM: mm c64 cleanup
Tobias Gunkel
2012-02-11
SCUMM: replace verb, prep and currentMode values with symbolic constants
Tobias Gunkel
2012-02-11
SCUMM: use constants for c64 actor miscflags
Tobias Gunkel
2012-02-11
SCUMM: start handling object type and id correctly in mm c64
Tobias Gunkel
2012-02-11
SCUMM: fix ScummEngine_v0::o_stopCurrentScript()
Tobias Gunkel
2012-02-11
SCUMM: changed handling of _activeInventory/_activeActor to _activeObject(2)/...
Tobias Gunkel
2012-02-11
SCUMM: Fix pickupObject()
Tobias Gunkel
2012-02-11
SCUMM: Fix bug with tracker ID 3072094
Tobias Gunkel
2011-09-08
SCUMM: Made some static data const.
Johannes Schickel
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-02-07
SCUMM: Avoid hiding overloaded virtual method
Max Horn
2010-10-25
SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix.
Travis Howell
2010-10-25
SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.
Travis Howell
2010-05-05
SCUMM: Convert some code to use Common::String
Max Horn
2010-03-16
Some style fixes.
Johannes Schickel
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