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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-02-20
SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-01
ENGINES: Replace many printfs by warning/debug/debugN
Max Horn
2010-10-27
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
Johannes Schickel
2010-10-27
ENGINE: Generalize SCUMM play time counting and move it into Engine.
Johannes Schickel
2010-10-25
SCUMM: Move class Player_V2CMS to its own header file
Max Horn
2010-10-25
SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.
Travis Howell
2010-10-23
SCUMM: Disable multiplayer option in Backyard Baseball 2001.
Travis Howell
2010-10-23
SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...
Travis Howell
2010-10-18
SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)
Max Horn
2010-10-17
SCUMM/FM-TOWNS: more improvements to japanese font drawing
Florian Kagerer
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-07
SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2
Florian Kagerer
2010-10-05
SCUMM/FM-TOWNS: disable new graphics code in DS port
Florian Kagerer
2010-10-02
SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
Florian Kagerer
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-09-25
SCUMM: Fix bug #3052804 by reverting NES-specific screen width hack
Eugene Sandulenko
2010-09-18
SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.
Travis Howell
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-09-15
I18N: Add translation for load/save success or failure messages
Thierry Crozat
2010-08-25
SCUMM: Fix bug #3039004
Eugene Sandulenko
2010-08-25
SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"
Eugene Sandulenko
2010-08-18
SCUMM/FM-TOWNS: start rewriting audio code
Florian Kagerer
2010-08-16
Merge trunk, from r51777 to r52105
Alejandro Marzini
2010-08-11
GUI: add music devices for c64, amiga and apple II gs
Florian Kagerer
2010-08-11
SCUMM: Re-enable PCjr music for Indy 3
Torbjörn Andersson
2010-08-11
SCUMM: Add missing case in sound initialisation
Torbjörn Andersson
2010-08-11
SCUMM: Add missing "break" in music setup
Torbjörn Andersson
2010-08-11
SCUMM: possible fix for bug # 3041539
Florian Kagerer
2010-08-11
SCUMM: _resultVarNumber and related methods are specific to v0-v5
Max Horn
2010-08-06
Merged from trunk, from r51495 to r51775
Alejandro Marzini
2010-08-03
SCUMM: Add posibility to disable NES APU which is CPU demanding
Eugene Sandulenko
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-17
DEBUGGER: Simplify how our console debugger works / is used
Max Horn
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-15
SCUMM: Fix bug #1328120:
Eugene Sandulenko
2010-06-15
Renamed getAudioCD to getAudioCDManager.
Alejandro Marzini
2010-06-09
- Revised abstract AudioCDManager.
Alejandro Marzini
2010-05-26
Replace SCUMM F5 dialog by GMM & add help button to GMM
Max Horn
2010-05-12
Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.
Travis Howell
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-11
Setup and destroy a dummy cursor and palette in the Engine class.
Johannes Schickel
2010-04-11
Fix a memory leak in SCUMM which was caused by the SCUMM engine never removin...
Johannes Schickel
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