Age | Commit message (Expand) | Author |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo... | Max Horn |
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn |
2008-09-14 | Little cleanup. | Johannes Schickel |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-01 | Silence MSVC warning about empty switch statement | Filippos Karapetis |
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ... | Christopher Page |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi... | Christopher Page |
2008-07-07 | SCUMM: syncSoundSettings() now updates kPlainSoundType | Christopher Page |
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page |
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page |
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-05-04 | Fix bug #1957165 - MM: render_mode is broken. | Travis Howell |
2008-04-24 | Comment patch #1949695 | Eugene Sandulenko |
2008-04-24 | Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode" | Eugene Sandulenko |
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko |
2008-04-04 | Properly *init* the _fmtownsBuf variable, and properly release the memory it ... | Max Horn |
2008-04-04 | Revert revision 31256, since _textSurfaceMultiplier isn't set at that point. | Travis Howell |
2008-03-26 | Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, a... | Max Horn |
2008-03-26 | Modified Patch #1925352: Memory leak fixes | Max Horn |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-13 | not need call refreshScripts in demo version of comi | Paweł Kołodziejski |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2008-01-05 | VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ... | Max Horn |
2008-01-02 | Fix for bug #896489: "DIG: Missing subtitles when talking to Brink" | Eugene Sandulenko |
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko |
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko |
2008-01-01 | SCUMM: Moved tick duration into a constant | Max Horn |
2007-12-31 | Removed obsolete _insaneRunning flag | Max Horn |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-12-26 | don't clear owner of invalid global object 0 (fixes #1857697) | Willem Jan Palenstijn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers |
2007-08-08 | Put ScummNESFile class into separate file. | Eugene Sandulenko |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now mor... | Max Horn |
2007-07-08 | correct typo | Max Horn |
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines can... | Max Horn |
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to p... | Max Horn |
2007-06-23 | Made SCUMM use Common::KeyState, too (but implemented almost no fixes/optimiz... | Max Horn |