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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine t...Travis Howell
2009-02-13Revert talkspeed changes, while still only using the game specific talkspeed ...Travis Howell
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-11Fix talkspeed settings again.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...Johannes Schickel
2008-12-29Add Blue's Treasure Hunt.Travis Howell
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-12-09Removed some dead code, clarified comments, cleanupMax Horn
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-10-02typoMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2008-09-17Patch #2060517: SCUMM: engine sets incorrect talkspeed valueMax Horn
2008-09-14Little cleanup.Johannes Schickel
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-06Add debugInput opcode for HE 100 games.Travis Howell
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-09-01Silence MSVC warning about empty switch statementFilippos Karapetis
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ...Christopher Page
2008-07-11SCUMM works with new GMM implementationChristopher Page
2008-07-07Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi...Christopher Page
2008-07-07SCUMM: syncSoundSettings() now updates kPlainSoundTypeChristopher Page
2008-06-30Scumm sound settings can now be changed from the gmmChristopher Page
2008-06-25Scumm and sky now use the new _quit flagChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-05-04Fix bug #1957165 - MM: render_mode is broken.Travis Howell
2008-04-24Comment patch #1949695Eugene Sandulenko
2008-04-24Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"Eugene Sandulenko
2008-04-08First attempt to support Japanese DIGEugene Sandulenko
2008-04-04Properly *init* the _fmtownsBuf variable, and properly release the memory it ...Max Horn
2008-04-04Revert revision 31256, since _textSurfaceMultiplier isn't set at that point.Travis Howell
2008-03-26Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, a...Max Horn
2008-03-26Modified Patch #1925352: Memory leak fixesMax Horn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-13not need call refreshScripts in demo version of comiPaweł Kołodziejski
2008-01-11Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch...Max Horn
2008-01-05VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ...Max Horn
2008-01-02Fix for bug #896489: "DIG: Missing subtitles when talking to Brink"Eugene Sandulenko
2008-01-02Oops. Moved too much code in the last commit.Eugene Sandulenko
2008-01-02Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"Eugene Sandulenko
2008-01-01SCUMM: Moved tick duration into a constantMax Horn
2007-12-31Removed obsolete _insaneRunning flagMax Horn
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell