Age | Commit message (Expand) | Author |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ... | Max Horn |
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for earlier... | Travis Howell |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |
2009-01-11 | Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cu... | Eugene Sandulenko |
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help avoiding... | Johannes Schickel |
2008-11-13 | * got rid of CDECL | Max Horn |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn |
2008-11-06 | cleanup | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo... | Max Horn |
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn |
2008-09-16 | Added support for SCUMM savestates date/time and playtime info in the launche... | Johannes Schickel |
2008-09-14 | Little cleanup. | Johannes Schickel |
2008-09-14 | Added thumbnail support for launcher to SCUMM engine. | Johannes Schickel |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SCUMM | Max Horn |
2008-08-20 | Cleanup of thumbnail saving/loading code. | Johannes Schickel |
2008-08-20 | - Committed Max' compressed save backseeking support from patch #2050337 "KYR... | Johannes Schickel |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-06 | SCUMM: Renamed inventoryScript -> inventoryScriptIndy3Mac | Max Horn |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-04 | Turned InSaveFile & OutSaveFile into simple typedefs | Max Horn |
2008-08-02 | Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". | Eugene Sandulenko |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi... | Christopher Page |
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page |
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page |
2008-06-02 | GID_WATER is no longer required. | Travis Howell |
2008-04-28 | Fix Kanji text positioning in DIG. Constants based on disassembly, but | Eugene Sandulenko |
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ... | Travis Howell |
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn |
2008-02-01 | Change InSaveFile -> SeekableReadStream where possible | Max Horn |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2008-01-05 | VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ... | Max Horn |
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko |
2007-12-24 | cleanup | Max Horn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn |
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines can... | Max Horn |
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to p... | Max Horn |