Age | Commit message (Expand) | Author |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-17 | Merge pull request #366 from clone2727/he-saves-target-name | clone2727 |
2013-11-27 | SCUMM: Small formatting fix. | Johannes Schickel |
2013-11-27 | SCUMM: Cleanup querySaveMetaInfos implementation. | Johannes Schickel |
2013-11-27 | SCUMM: Remove unsued method loadThumbnailFromSlot(int slot). | Johannes Schickel |
2013-10-05 | SCUMM: Make all HE saves prepend the target name | Matthew Hoops |
2013-08-16 | SCUMM: Add new variables in Nimbus Games version of Putt-Putt Saves the Zoo. | Kirben |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-09-20 | SCUMM: Restrict the Mac m68k v5 driver to MI2/Indy4 | Matthew Hoops |
2012-09-20 | SCUMM: Add support for Indy4 Mac 68k sound | Matthew Hoops |
2012-06-08 | SCUMM: Stub off other football2002 u32 opcodes | Matthew Hoops |
2012-05-31 | SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting... | Travis Howell |
2012-02-26 | COMMON: Move RenderMode and GUIOptions functionality into separate files | Max Horn |
2012-02-11 | SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v... | Tobias Gunkel |
2012-02-11 | SCUMM: _currentLights is v0 only | Tobias Gunkel |
2012-02-11 | SCUMM: introduce constants for _userState for cleaner and easier to understan... | Tobias Gunkel |
2012-02-11 | SCUMM: Fix actor ID handling in v0 | Tobias Gunkel |
2012-02-11 | SCUMM: merge _activeObjectNr/_activeObjectType and _cmdObjectNr/_cmdObjectType | Tobias Gunkel |
2012-02-11 | SCUMM: fix debugger for v0 | Tobias Gunkel |
2012-02-11 | SCUMM: use command stack and SentenceTab in mm c64 | Tobias Gunkel |
2012-02-11 | SCUMM: start handling object type and id correctly in mm c64 | Tobias Gunkel |
2011-08-27 | SCUMM: Also save first used color beyond 80 in Indy4 Amiga palette. | Johannes Schickel |
2011-08-26 | SCUMM: Mark some more ScummEngine members Indy4 Amiga specific. | Johannes Schickel |
2011-08-26 | SCUMM: Implement proper Indy4 Amiga palette handling. | Johannes Schickel |
2011-08-06 | ALL: Reduce audio/ header dependency | Eugene Sandulenko |
2011-08-03 | SCUMM: Remove BluesBirthday dependency on the binary | Matthew Hoops |
2011-07-09 | SCUMM: fix DS compilation | athrxx |
2011-07-09 | SCUMM: cleanup sjis font rendering code | athrxx |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-15 | SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE... | athrxx |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops |
2011-05-25 | ALL: neighbour -> neighbor | Matthew Hoops |
2011-05-13 | SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ... | Max Horn |
2011-05-13 | SCUMM: Get rid of the MemBlkHeader hack | Max Horn |
2011-05-13 | SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in it | Max Horn |
2011-05-13 | SCUMM: Move class ResourceManager to its own header | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion |
2011-04-27 | SCUMM: Add separate game id's for soccermls and soccer2004 | Matthew Hoops |
2011-04-18 | COMMON: Rename Error to ErrorCode, introduce new Error class | Max Horn |
2011-04-05 | SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he | Max Horn |
2011-04-05 | SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he | Max Horn |
2011-04-05 | SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ScummE... | Max Horn |
2011-04-05 | SCUMM: Rename InfoStuff to SaveStateMetaInfos | Max Horn |
2011-04-05 | SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s... | Max Horn |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2010-12-02 | SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk text | Max Horn |
2010-10-27 | ENGINE: Generalize SCUMM play time counting and move it into Engine. | Johannes Schickel |