Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-23 | Add patch #2898231 - LOOM: Sound player for PC-Engine. | Travis Howell | |
svn-id: r46110 | |||
2009-10-24 | Correct error in CD music table for PCE version of Loom. | Travis Howell | |
svn-id: r45359 | |||
2009-10-24 | The CD music was hard coded in PCE version of Loom. | Travis Howell | |
svn-id: r45356 | |||
2009-10-16 | Fix bug #2879796 - Reversed Ventriloquists. | Travis Howell | |
svn-id: r45143 | |||
2009-08-24 | Merge with trunk | Norbert Lange | |
svn-id: r43701 | |||
2009-08-18 | Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD ↵ | Johannes Schickel | |
audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512 | |||
2009-08-11 | merged from trunk (Amiga LoK supposedly completeable!) | Norbert Lange | |
fixed a bug I introduced in one of the last cleanups svn-id: r43291 | |||
2009-08-10 | Provide a better detection method for Indy3 Mac sound effects. This fixes ↵ | Matthew Hoops | |
sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect. svn-id: r43235 | |||
2009-08-08 | merge with trunk | Norbert Lange | |
svn-id: r43134 | |||
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must ↵ | Max Horn | |
be used to trigger a verb/sentence) svn-id: r42907 | |||
2009-07-29 | SCUMM: Enable looping in Indy3Mac sound effects | Max Horn | |
svn-id: r42898 | |||
2009-07-17 | merge with trunk | Norbert Lange | |
svn-id: r42574 | |||
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn | |
svn-id: r42054 | |||
2009-06-30 | engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ↵ | Norbert Lange | |
to EGA the "old" palette will be used tfmx/tfmxplayer.cpp: removed some unused stuff sound/mods/tfmx.cpp: emulating the way MI initialises new macro-programms. (Difference might not be audible at all) svn-id: r41976 | |||
2009-06-12 | Removed alot of the debug-output | Norbert Lange | |
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet svn-id: r41480 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-05-26 | Turned some static tables into static const tables; added some FIXME ↵ | Max Horn | |
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908 | |||
2009-02-07 | Fix sound noise regression in CD32 version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r36236 | |||
2009-01-11 | Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. | Travis Howell | |
svn-id: r35820 | |||
2008-12-25 | Made Engine::_timer protected | Max Horn | |
svn-id: r35543 | |||
2008-06-12 | SCUMM: Fixed a memory leak in the SCUMM engine | Christopher Page | |
svn-id: r32680 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-11 | Allow mixed Adlib/MIDI mode in VGA version of SOMI. | Travis Howell | |
svn-id: r31483 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-12-24 | Enhanced support for Indy3 Mac sounds (added functionality disabled for now) | Max Horn | |
svn-id: r29976 | |||
2007-12-24 | cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54) | Max Horn | |
svn-id: r29975 | |||
2007-12-24 | cleanup | Max Horn | |
svn-id: r29974 | |||
2007-12-07 | don't use str functions with binary data, should fix bug #1845760 | Gregory Montoir | |
svn-id: r29752 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-04 | Fix disabling speech in FOA. | Travis Howell | |
svn-id: r28439 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 | |||
2007-06-09 | Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech ↵ | Max Horn | |
as SFX, not speech, in many SCUMM games svn-id: r27253 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-15 | fixed warnings | Paweł Kołodziejski | |
svn-id: r26506 | |||
2007-04-01 | Reverted my roomoffs changes (broke the Loom intro), and instead added the ↵ | Max Horn | |
constant RES_INVALID_OFFSET to indicate an invalid room offset svn-id: r26353 | |||
2007-03-31 | Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by ↵ | Max Horn | |
using a clever technique called 'signed ints' for room offsets (and this won't cause any regressions; any you may encounter are merely the products of a deranged imagination) svn-id: r26331 | |||
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell | |
svn-id: r25954 | |||
2007-02-19 | As Fingolfin pointed out, we no longer need two different CD timer intervals | Torbjörn Andersson | |
for Loom and everything else. Adjusted the value, taking advantage of the greater timer resolution, and clarified which two scenes need to be tested if we ever want to adjust this value further. svn-id: r25731 | |||
2007-02-19 | Move SCUMM version checks for settings up monst.er.sou file, to higher level. | Travis Howell | |
svn-id: r25716 | |||
2007-02-17 | Reduce amount of attempts to open various speech filenames. | Travis Howell | |
svn-id: r25644 | |||
2007-02-17 | SCUMM: Fix opening of *.tlk files | Max Horn | |
svn-id: r25643 | |||
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn | |
svn-id: r25454 | |||
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn | |
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356 | |||
2006-11-12 | More whitespace. | Torbjörn Andersson | |
svn-id: r24682 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn | |
svn-id: r24319 | |||
2006-09-23 | Removed CHECK_HEAP | Max Horn | |
svn-id: r23979 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-09 | Turned some sound conversion methods into static functions (cleanup) | Max Horn | |
svn-id: r23854 | |||
2006-06-20 | Applied my own patch #1508018. I don't know for sure that it's exactly right, | Torbjörn Andersson | |
but it improves the Adlib sound effects in early games, e.g. the door opening and closing sounds in Indy 3 and MI1 floppy. There still appears to be some kind of looping/repeating mechanism that we don't implement, though. svn-id: r23204 |