Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-02 | SCUMM: Workaround for bug #1447058, a race condition in the game scripts | Max Horn | |
svn-id: r54730 | |||
2010-12-02 | SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk text | Max Horn | |
svn-id: r54729 | |||
2010-12-01 | SCUMM: Fix GM initialization when "enable_gs" is set. | Johannes Schickel | |
This is a regression from r25630, which caused the code to send some garbage data to the GS device, which resulted in some devices to fail with an "Address Error." (like the Roland SC-55). This might also fix bug #1927501 "GS option is broken". Even though actually the device there failed with another error it is likely to be caused by the same code. At least it is the only iMuse MIDI code change between 0.9.0 and 0.12.0, which might result in such a problem. svn-id: r54727 | |||
2010-11-30 | Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression). | Travis Howell | |
svn-id: r54665 | |||
2010-11-28 | i18N: Add a few strings to translate in the SCUMM help dialog. | Thierry Crozat | |
svn-id: r54547 | |||
2010-11-23 | I18N: Add translation of the SCUMM help dialog. | Thierry Crozat | |
svn-id: r54449 | |||
2010-11-23 | SCUMM: Use explicit XOR decoding code in BaseScummFile subclasses | Max Horn | |
This made it possible to turn some MemoryReadStream pointers into plain SeekableReadStream pointers. svn-id: r54435 | |||
2010-11-23 | SCUMM: Replace Common::File uses by SeekableReadStream and SearchMan | Max Horn | |
svn-id: r54434 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-17 | ENGINES: Change 'colour' to 'color' | Max Horn | |
Only changed this in engines where 'color' was/is already used almost exclusively svn-id: r54288 | |||
2010-11-16 | GUI: Rename gui/GuiManager.* to gui/gui-manager.* | Max Horn | |
svn-id: r54265 | |||
2010-11-16 | GUI: Move major widgets to new directory gui/widgets | Max Horn | |
Also renamed the source/header files, now they are more closely aligned to how we rename most other source files svn-id: r54264 | |||
2010-11-08 | COMMON: Push #include audiocd.h in system.h out to .cpp files | Max Horn | |
svn-id: r54148 | |||
2010-11-08 | BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only | Max Horn | |
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147 | |||
2010-11-07 | COMMON: Rename and tweak MD5 functions | Max Horn | |
* names now comply to our naming conventions * the function computeStreamMD5AsString which computes the MD5 as a hex string now returns it as a Common::String * add doxygen comments svn-id: r54121 | |||
2010-11-05 | SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing | Florian Kagerer | |
(could cause invalid memory access in MI1) svn-id: r54079 | |||
2010-11-01 | ENGINES: Replace many printfs by warning/debug/debugN | Max Horn | |
svn-id: r54031 | |||
2010-11-01 | COMMON: Rename String::printf() to String::format() | Max Horn | |
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004 | |||
2010-11-01 | ENGINES: Remove some 'using' statements | Max Horn | |
svn-id: r54001 | |||
2010-10-29 | SCUMM: Switch to the new SaveStateDescriptor::setPlayTime. | Johannes Schickel | |
svn-id: r53923 | |||
2010-10-27 | ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. | Johannes Schickel | |
I also extended the comment for it to show two possible use cases. svn-id: r53895 | |||
2010-10-27 | ENGINE: Generalize SCUMM play time counting and move it into Engine. | Johannes Schickel | |
This implements Max's idea on -devel ("Re: [Scummvm-devel] ATTN Engine authors: Advanced engine features") from 27.10.2010 on 11:12PM CEST. Unlike the SCUMM implementation it stores the play time as ms instead of s. The SCUMM engine was adapted to use this instead to reduce code duplication. svn-id: r53892 | |||
2010-10-26 | SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. | Travis Howell | |
svn-id: r53842 | |||
2010-10-25 | SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class | Max Horn | |
svn-id: r53830 | |||
2010-10-25 | SCUMM: Move class Player_V2CMS to its own header file | Max Horn | |
svn-id: r53829 | |||
2010-10-25 | SCUMM: Add patch #3094711 - MMC64: Correct position of plant actor. | Travis Howell | |
svn-id: r53814 | |||
2010-10-25 | SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix. | Travis Howell | |
svn-id: r53807 | |||
2010-10-25 | SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. | Travis Howell | |
svn-id: r53806 | |||
2010-10-25 | SCUMM: Add patch #3093061 - MMC64: sentence highlighting. | Travis Howell | |
svn-id: r53805 | |||
2010-10-25 | SCUMM: Add patch #3093051 - MMC64: Ladder facing patch. | Travis Howell | |
svn-id: r53799 | |||
2010-10-25 | SCUMM: Add patch #3093048 - MMC64: German actor names. | Travis Howell | |
svn-id: r53796 | |||
2010-10-25 | SCUMM: Add patch #3093057 - MMC64: sentence/inventory color. | Travis Howell | |
svn-id: r53785 | |||
2010-10-24 | ALL: code formatting fixes | Max Horn | |
svn-id: r53764 | |||
2010-10-24 | SCUMM: Turn global g_cmsEmu into a member var of Player_V2CMS | Max Horn | |
svn-id: r53763 | |||
2010-10-24 | ALL: Fix various typos (patch #3093266) | Max Horn | |
svn-id: r53762 | |||
2010-10-23 | SCUMM: Skip endian conversion on little endian systems (instead of assigning ↵ | Max Horn | |
values back to themselves) svn-id: r53739 | |||
2010-10-23 | ALL: Fix indention (whitespaces -> tabs) | Max Horn | |
svn-id: r53738 | |||
2010-10-23 | SCUMM: Disable multiplayer option in Backyard Baseball 2001. | Travis Howell | |
svn-id: r53731 | |||
2010-10-23 | SCUMM: Add workaround to allow saved games to be shared between Macintosh ↵ | Travis Howell | |
and Windows versions of Backyard Baseball 2001. svn-id: r53729 | |||
2010-10-23 | SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ↵ | Travis Howell | |
Baseball 2001/2003. svn-id: r53726 | |||
2010-10-23 | SCUMM/FM-TOWNS JAPANESE: fix font drawing in MI1 intro | Florian Kagerer | |
svn-id: r53725 | |||
2010-10-22 | SCUMM/FM-TOWNS JAPANESE: fix another font spacing issue | Florian Kagerer | |
(fixes MI1 character talk text) svn-id: r53704 | |||
2010-10-21 | SCUMM: Remove redundant call to checkArrayLimits | Max Horn | |
svn-id: r53672 | |||
2010-10-21 | SCUMM: Document ScummEngine_v90he::sortArray | Max Horn | |
svn-id: r53671 | |||
2010-10-21 | SCUMM: Fix bug #2984000 - SPYFOX3 (French): Crash when using fingernail machine. | Travis Howell | |
svn-id: r53669 | |||
2010-10-21 | SCUMM: Correct a copy and paste error in ↵ | Travis Howell | |
compareByteArray/compareByteArrayReverse code. Thanks to clone2727 for noticng this error. svn-id: r53663 | |||
2010-10-21 | SCUMM: Revert revision 45302, which caused regressions when random team is ↵ | Travis Howell | |
selected in Backyard Football. svn-id: r53662 | |||
2010-10-20 | SCUMM/FM-TOWNS: minor graphics fix | Florian Kagerer | |
This fixes a graphics glitch that occured when leaving the Scumm Bar in MI1 for the first time (before the cut scene with LeChuck). svn-id: r53645 | |||
2010-10-20 | SCUMM: Have o6_getRandomNumber() use the absolute value of the argument | Matthew Hoops | |
The Backyard Baseball series calls the function with negative numbers, but expects a positive result. The games are now actually playable. Thanks to Kirben for assistance in tracking this bug down. svn-id: r53630 | |||
2010-10-19 | SCUMM/FM-TOWNS JAPANESE: minor fix in last commit | Florian Kagerer | |
svn-id: r53617 |