Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-06-26 | SHERLOCK: Split FixedText into separate descendents for each game | Paul Gilbert | |
2015-06-17 | SHERLOCK: RT: add German context-menu fixed text | Martin Kiewitz | |
- mention game in comments, that the fixed text block is about so that we can split it up easily later - add TODO for Spanish context-menu fixed text - add TODO for French version of Sherlock Holmes 2 - add TODO to split up the fixed text class | |||
2015-06-16 | SHERLOCK: RT: Implemented WidgetVerbs execute | Paul Gilbert | |
2015-06-16 | SHERLOCK: fixed text class: fully const'ified | Martin Kiewitz | |
thx LordHoto | |||
2015-06-16 | SHERLOCK: fixed text class: Common::String to char | Martin Kiewitz | |
2015-06-14 | SHERLOCK: initial inventory via fixed text class | Martin Kiewitz | |
initial inventory is now localized | |||
2015-06-14 | SHERLOCK: add boundary checks to fixed text class | Martin Kiewitz | |
for action strings | |||
2015-06-14 | SHERLOCK: fixed text German adjustment | Martin Kiewitz | |
2 lines were duplicated, fixed it | |||
2015-06-14 | SHERLOCK: action processing uses fixed text class | Martin Kiewitz | |
action error messages are now localized too | |||
2015-06-14 | SHERLOCK: journal uses fixed text class now | Martin Kiewitz | |
journal buttons and some text is now localized | |||
2015-06-14 | SHERLOCK: inventory uses fixed text class now | Martin Kiewitz | |
inventory buttons now localized | |||
2015-06-14 | SHERLOCK: fixedText class to support localizations | Martin Kiewitz | |
also implemented text for windows (exit/up/down) using this class |