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path: root/engines/sherlock/people.cpp
AgeCommit message (Expand)Author
2015-06-11SHERLOCK: Refactor setWalking into Person classesPaul Gilbert
2015-06-11SHERLOCK: Refactor gotoStand into Person classesPaul Gilbert
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-12SHERLOCK: Implement the rest of the NPC path opcodes for Rose TattooFilippos Karapetis
2015-06-11SHERLOCK: 3DO: load walk.anim for playerMartin Kiewitz
2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-07SHERLOCK: Fix loadWalk checks against WALK_LIB_NAMESPaul Gilbert
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-06-06SHERLOCK: Setting up game specific People descendant classesPaul Gilbert
2015-06-06SHERLOCK: Created common base class for Sprite and ObjectPaul Gilbert
2015-06-06SHERLOCK: Add initialization of RT character portraits and namesPaul Gilbert
2015-06-05SHERLOCK: Further FIXED_INT_MULTIPLIER refactoringPaul Gilbert
2015-06-05SHERLOCK: Fix map player icon jerking when reaching destinationPaul Gilbert
2015-06-04SHERLOCK: Fix setting up default RT player positionPaul Gilbert
2015-06-03SHERLOCK: Implemented checkWalkGraphicsPaul Gilbert
2015-06-01SHERLOCK: Add extra constructor field initializationsPaul Gilbert
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-28SHERLOCK: Implement additions to updateBackground, some method stubsPaul Gilbert
2015-05-27SHERLOCK: Implement RT scrolling codePaul Gilbert
2015-05-26SHERLOCK: Fix map displayPaul Gilbert
2015-05-25SHERLOCK: Cleanup of checkBgShapes and updateBackgroundPaul Gilbert
2015-05-25SHERLOCK: Free freeing and resetting People listPaul Gilbert
2015-05-24SHERLOCK: Fix People data initialization and general start fixesPaul Gilbert
2015-05-24SHERLOCK: Implement more scene loading and setNPCPathPaul Gilbert
2015-05-23SHERLOCK: Implemented Tattoo loadWalk changesPaul Gilbert
2015-05-21SHERLOCK: Clean up initialization and handling of NPC dataPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Fix code formatting issues and comment spelling mistakessirlemonhead
2015-05-17SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()sirlemonhead
2015-05-09SHERLOCK: Remove redundant shouldQuit call in loopPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Some more fixesStrangerke
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Remove extra semi-column, some code formattingStrangerke
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-07SHERLOCK: Reduce the scope of some variablesStrangerke
2015-05-06SHERLOCK: Minor comment updatesPaul Gilbert
2015-05-06SHERLOCK: Fix looking at Paul's Cap immediately after entering a scenePaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-04-29SHERLOCK: Fix Sherlock gliding when walking verticallyPaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-26SHERLOCK: Fix character positioning after loading savegamesPaul Gilbert
2015-04-24SHERLOCK: Fix pathfinding for movement on map screenPaul Gilbert
2015-04-22SHERLOCK: Fix display of Holmes' icon on overhead mapPaul Gilbert
2015-04-22SHERLOCK: Fixes for multi-point walking routesPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-15SHERLOCK: Refactored Chess class to be Map classPaul Gilbert
2015-04-14SHERLOCK: Fix stopping Watson from moving when talking to himPaul Gilbert
2015-04-13SHERLOCK: Fixes for talk setup and portrait loadingPaul Gilbert
2015-04-12SHERLOCK: Implementing event handling for talk displayPaul Gilbert