Age | Commit message (Expand) | Author |
2016-03-14 | SHERLOCK: Changed engine to use Graphics::ManagedSurface | Paul Gilbert |
2015-10-07 | SHERLOCK: SS: Spanish typo workaround on map | Martin Kiewitz |
2015-10-07 | SHERLOCK: SS: location "Alley" Spanish translated | Martin Kiewitz |
2015-07-13 | SHERLOCK: Debugger locations command to show all locations on the map | Paul Gilbert |
2015-07-04 | SHERLOCK: SS: Remove leftover code | Filippos Karapetis |
2015-06-18 | SHERLOCK: RT: Implement font _yOffsets table | Paul Gilbert |
2015-06-16 | SHERLOCK: Use IS_3DO in more places | Filippos Karapetis |
2015-06-15 | SHERLOCK: free map graphic data CID 1306689 | Martin Kiewitz |
2015-06-14 | SHERLOCK: Move _walkDest from People to Person | Paul Gilbert |
2015-06-13 | SHERLOCK: 3DO: implement map support + cel 8-bit | Martin Kiewitz |
2015-06-13 | SHERLOCK: Use BLACK instead of 0 for consistency | Torbjörn Andersson |
2015-06-12 | SHERLOCK: RT: Implement startCAnim | Paul Gilbert |
2015-06-11 | SHERLOCK: Refactor setWalking into Person classes | Paul Gilbert |
2015-06-11 | SHERLOCK: Beginning of descendent Person classes | Paul Gilbert |
2015-06-08 | SHERLOCK: Remove redundant game check from ScalpelMap | Paul Gilbert |
2015-06-08 | SHERLOCK: Move Scalpel map code to ScalpelMap | Paul Gilbert |
2015-06-07 | SHERLOCK: Beginnings of Map descendent classes | Paul Gilbert |