index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
scalpel
/
scalpel_talk.h
Age
Commit message (
Expand
)
Author
2016-01-30
SHERLOCK: SS: window hotkeys now multilingual
Martin Kiewitz
2015-10-08
SHERLOCK: SS: Move fixBadText from ScalpelJournal to ScalpelTalk
Paul Gilbert
2015-10-03
SHERLOCK: SS: Fix freeze when using flower on flask
Paul Gilbert
2015-09-11
SHERLOCK: 3DO: Implement placement of portrait videos
Paul Gilbert
2015-09-11
SHERLOCK: 3DO: Further alignment between portraits and talk text
Paul Gilbert
2015-09-09
SHERLOCK: 3DO: Improve syncing of 3do portrait movies with talk text
Paul Gilbert
2015-08-27
SHERLOCK: RT: Fix previous commit, and make talkTo virtual
Paul Gilbert
2015-08-21
SHERLOCK: 3DO: Cleanup of conversation message playback
Paul Gilbert
2015-08-18
SHERLOCK: Standardize sequence stack code for both games
Paul Gilbert
2015-08-17
SHERLOCK: RT: Extra integrity checks for the _talkSequenceStack
Paul Gilbert
2015-08-16
SHERLOCK: RT: Add missing talk sequence stack handling
Paul Gilbert
2015-08-07
SHERLOCK: RT: Fix display when characters have nothing to say
Paul Gilbert
2015-08-07
SHERLOCK: SS: Cleaned up handling of 3DO portrait playback
Paul Gilbert
2015-08-02
SHERLOCK: RT: Implement Tattoo cmdCallTalkFile
Paul Gilbert
2015-07-01
SHERLOCK: RT: Fix infinite empty talk dialog in intro
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-13
SHERLOCK: 3DO: movie playback for script events
Martin Kiewitz
2015-06-13
SHERLOCK: 3DO: support for talk movies
Martin Kiewitz
2015-06-12
SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords
Filippos Karapetis
2015-06-07
SHERLOCK: Fix for switching speakers
Paul Gilbert
2015-06-07
SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation
Filippos Karapetis
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-06
SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Created common base class for Sprite and Object
Paul Gilbert
2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert