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path: root/engines/sherlock/tattoo
AgeCommit message (Expand)Author
2015-06-06SHERLOCK: Setting up game specific People descendant classesPaul Gilbert
2015-06-06SHERLOCK: Created common base class for Sprite and ObjectPaul Gilbert
2015-06-07SHERLOCK: Implement some more Rose Tattoo script opcodesFilippos Karapetis
2015-06-06SHERLOCK: Remove unused variablesPaul Gilbert
2015-06-06SHERLOCK: Add initialization of RT character portraits and namesPaul Gilbert
2015-06-07SHERLOCK: cmdTalkInterruptsDisable & cmdTalkInterruptsEnable are dummyFilippos Karapetis
2015-06-07SHERLOCK: Fix whitespaceFilippos Karapetis
2015-06-07SHERLOCK: Implement cmdSetNPCPosition opcodeFilippos Karapetis
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-06-06SHERLOCK: Implement cmdSetNPCOn and cmdSetNPCOff script commandsPaul Gilbert
2015-06-05SHERLOCK: Move the Talk descendant classes into their own filesPaul Gilbert
2015-06-05SHERLOCK: Fixes for RT object sequence handlingPaul Gilbert
2015-06-05SHERLOCK: "Fix" corruption in Rose Tatto introTorbjörn Andersson
2015-06-04SHERLOCK: Add RT post-processing for loadScenePaul Gilbert
2015-06-03SHERLOCK: Fix issues with drawAllShapesPaul Gilbert
2015-06-02SHERLOCK: Make some fields of CAnimStream privatePaul Gilbert
2015-06-02SHERLOCK: Implement getScaleValPaul Gilbert
2015-06-02SHERLOCK: Implement RT drawAllShapes and support methodsPaul Gilbert
2015-06-01SHERLOCK: Fix closing namespace commentsFilippos Karapetis
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-31SHERLOCK: Implemented Tattoo UI drawInterfacePaul Gilbert
2015-05-31SHERLOCK: Move scroll variables from Screen to TattooUserInterfacePaul Gilbert
2015-05-30SHERLOCK: Further compilation fixesPaul Gilbert
2015-05-30SHERLOCK: Fix incorrect if statementPaul Gilbert
2015-05-29SHERLOCK: More RT doBgAnim code, interface drawPaul Gilbert
2015-05-28SHERLOCK: Implement additions to updateBackground, some method stubsPaul Gilbert
2015-05-28SHERLOCK: Moving split up classes into their own filesPaul Gilbert
2015-05-27SHERLOCK: Implemented initial background clearing of RT doBgAnimPaul Gilbert
2015-05-24SHERLOCK: Implemented initial RT palette loadingPaul Gilbert
2015-05-23SHERLOCK: Fix Rose Tattoo scene loading problems from mergePaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-03-15SHERLOCK: Added events manager and debugger classesPaul Gilbert
2015-03-15SHERLOCK: Further game setupPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert