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AgeCommit message (Expand)Author
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-21Match the original behaviour more closely when examining inventory items. TheTorbjörn Andersson
2006-06-21Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginningTravis Howell
2006-06-21Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.Torbjörn Andersson
2006-06-17The stopMusic() function (which is publicly accessable from the outside) nowTorbjörn Andersson
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use t...Max Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16Torbjörn Andersson
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26add missing comma for portuguese quit text, remove stray comma after last str...Joost Peters
2006-04-26Do not call static class methods as if they were instance methodsMax Horn
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-16Do not override the 'directory' param when dumping BASS resourcesMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12sizeof(void *) != sizeof(int) for a large number of systems.Jonathan Gray
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
2006-04-01Patch #1432378: BASS: Memory leak, patch includedMax Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-26Added support for mouse wheel scrolling in save/restore dialog.Torbjörn Andersson
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn