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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-07-23
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
Torbjörn Andersson
2006-07-22
Fix struct packing issues (macros are not resolve in #pragma params, at least...
Max Horn
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in all game...
Johannes Schickel
2006-07-21
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...
Max Horn
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-07-09
Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...
Max Horn
2006-07-09
Added OSystem::setFocusRectangle (first part of Nintendo DS patch)
Max Horn
2006-06-24
* Renamed config.mak to config.mk
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-21
Match the original behaviour more closely when examining inventory items. The
Torbjörn Andersson
2006-06-21
Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning
Travis Howell
2006-06-21
Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.
Torbjörn Andersson
2006-06-17
The stopMusic() function (which is publicly accessable from the outside) now
Torbjörn Andersson
2006-05-25
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
Torbjörn Andersson
2006-05-01
It's wrong to assume a given file is located in gameDataPath, so do not use t...
Max Horn
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-04-29
Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16
Torbjörn Andersson
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-26
add missing comma for portuguese quit text, remove stray comma after last str...
Joost Peters
2006-04-26
Do not call static class methods as if they were instance methods
Max Horn
2006-04-16
Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...
Max Horn
2006-04-16
Do not override the 'directory' param when dumping BASS resources
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-12
Fixing mismatch between format strings and data on some systems
Max Horn
2006-04-12
sizeof(void *) != sizeof(int) for a large number of systems.
Jonathan Gray
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-04-04
Removed extra exclamation marks in warning() calls as well.
Eugene Sandulenko
2006-04-04
Since our debug() adds an exclamation mark at the message end, remove
Eugene Sandulenko
2006-04-01
Patch #1432378: BASS: Memory leak, patch included
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-26
Added support for mouse wheel scrolling in save/restore dialog.
Torbjörn Andersson
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn