Age | Commit message (Expand) | Author |
2019-11-17 | BACKENDS: Remove the Windows CE port | Cameron Cawley |
2019-11-03 | ENGINES: Change targets to have an 'engine ID' | Bastien Bouclet |
2019-11-03 | ENGINES: Add an engine ID to all the engines | Bastien Bouclet |
2019-10-20 | SKY: Fix Missing Default Switch Cases | D G Turner |
2019-04-15 | WINCE: Fix compilation | Cameron Cawley |
2019-02-16 | SKY: Add defines for delay(); | Lothar Serra Mari |
2019-02-16 | SKY: Decrease cursor redraw delay in menu | Lothar Serra Mari |
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet |
2018-07-03 | SKY: Show full 320x200px in intro where possible | Torbjörn Andersson |
2018-05-10 | ENGINES: Remove usage of C++11 extended initializer lists | Bastien Bouclet |
2018-05-10 | ENGINES: Merge GameDescriptor and DetectedGame | Bastien Bouclet |
2018-05-10 | ENGINES: Set the GameDescriptor decription in the constructor | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::findGame to return a plain game descriptor | Bastien Bouclet |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet |
2018-04-29 | ENGINES: Show the unknown Game dialog only when the detector is launched by t... | Lothar Serra Mari |
2017-12-08 | SKY: Fix setSub incorrectly falling through to subsequent cases | Colin Snover |
2017-12-08 | SKY: Fix unaligned pointer dereferences | Colin Snover |
2017-11-10 | SKY: Fix use of deallocated stack memory | Colin Snover |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson |
2016-12-17 | Merge pull request #866 from BenCastricum/editing | Eugene Sandulenko |
2016-12-11 | Fixed collision detection, now it actually corresponds with the original | Robert Göffringmann |
2016-12-08 | ALL: Leave out instructions for engine data issues | Ben Castricum |
2016-12-06 | ALL: Change instructions for engine data file issues | Ben Castricum |
2016-12-05 | ALL: Unify 'missing engine data' message | Ben Castricum |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev |
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev |
2016-07-21 | Modified compact implementation to work around bug | lavosspawn |
2016-07-01 | SKY: change "savegame" into "saved game" | Ben Castricum |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2016-05-14 | SKY: Add safety check | Eugene Sandulenko |
2016-05-12 | SKY: Safer string manipulation | Eugene Sandulenko |
2016-04-18 | SKY: Two more adjustments to Russian BASS | Eugene Sandulenko |
2016-04-17 | SKY: Proper support for Russian BASS | Eugene Sandulenko |
2016-04-16 | SKY: Added localized quit message for Russian translation | Eugene Sandulenko |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-03-08 | ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. | Johannes Schickel |
2016-02-25 | SKY: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-01-26 | SKY: Only request actual save slots in listSaves. | Johannes Schickel |
2015-07-07 | AUDIO: Remove all AudioStream access to OPL | Matthew Hoops |
2015-07-07 | SKY: Implement original music volume handling | Walter van Niftrik |
2015-07-07 | SKY: Use the built-in OPL timer | Matthew Hoops |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops |
2015-07-07 | AUDIO: Remove the legacy OPL API | Matthew Hoops |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-04-22 | SKY: Improve parameter validation in debug console. | D G Turner |
2014-02-18 | SKY: Make GPL headers consistent in themselves. | Johannes Schickel |