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path: root/engines/supernova/state.cpp
AgeCommit message (Expand)Author
2018-01-31SUPERNOVA: Mark intentional fallthrough in switchThierry Crozat
2018-01-31SUPERNOVA: Improve command button size for translationsThierry Crozat
2018-01-30SUPERNOVA: Ensure the GuiElement _text field is null terminatedThierry Crozat
2018-01-30SUPERNOVA: Fix out of bound access when exiting the engine while in a dialogThierry Crozat
2018-01-23SUPERNOVA: Handle RTL and Quit while editing textThierry Crozat
2018-01-23SUPERNOVA: Fix missing reset of object CARRIED flag when clearing inventoryThierry Crozat
2018-01-23SUPERNOVA: Renames INT32_MAX to kMaxTimerValueJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Changes message orderJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Moves strings to GameManager classJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Prevents paletteFadeIn() to be triggeredJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Reverts brightness changeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes object state updateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Pushes a mousemove to update object stateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Returns to launcher after outroJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Updates palette when changing room brightnessJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames audio constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames audio constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes inventory scrollingJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements money object for inventoryJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Sets CARRIED flag when added to inventoryJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Introduces INT32_MAX for eventTimeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects max value for int32Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Registers cmdButton clicksJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Disables OCCUPIED flag correctlyJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Save/restore _playerHidden flag in savegamesThierry Crozat
2018-01-23SUPERNOVA: Fixes game freeze in bcorrdiorJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fix calling onEntrance for new roomsThierry Crozat
2018-01-23SUPERNOVA: Only call onEntrace once after changing roomThierry Crozat
2018-01-23SUPERNOVA: Remove unused function variantThierry Crozat
2018-01-23SUPERNOVA: Sets sections in the correct roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implement dialogs with variable textThierry Crozat
2018-01-23SUPERNOVA: Some cleanup, simplify some codeStrangerke
2018-01-23SUPERNOVA: Implement alarmThierry Crozat
2018-01-23SUPERNOVA: Remove outdated comment and warningThierry Crozat
2018-01-23SUPERNOVA: Silence warning about unhandled switch casesThierry Crozat
2018-01-23SUPERNOVA: Small cleanupsStrangerke
2018-01-23SUPERNOVA; Move some strings to game text file,Strangerke
2018-01-23SUPERNOVA: Implement telomat, increase savegame versionStrangerke
2018-01-23SUPERNOVA: Consume click event when hiding messageThierry Crozat
2018-01-23SUPERNOVA: Implement searchStartEvent, fix bug in corridor initializationStrangerke
2018-01-23SUPERNOVA: Implement guardWalkEventStrangerke
2018-01-23SUPERNOVA: Fix timing of search eventsThierry Crozat
2018-01-23SUPERNOVA: Make sure to exit bathroom to the same room from which it was enteredThierry Crozat
2018-01-23SUPERNOVA: Fix handling of room brightnessThierry Crozat
2018-01-23SUPERNOVA: Move 2 strings to the DAT fileStrangerke
2018-01-23SUPERNOVA: Load images on demandThierry Crozat
2018-01-23SUPERNOVA: Fix several issues with savegamesThierry Crozat
2018-01-23SUPERNOVA: Implement autosave used for dream sequenceThierry Crozat
2018-01-23SUPERNOVA: Implement guardNoticed()Strangerke
2018-01-23SUPERNOVA: Use setCurrentImage instead of passing the image to renderImageThierry Crozat