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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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supernova
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state.h
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Author
2018-01-23
SUPERNOVA: Adds engine pause
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds RoomID to Rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactoring
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Corrects GameState variable names
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes terminal in sleeping chamber
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements the remaining room definitions
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds code for remaining game logic
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements edit()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes parameter name for getKeyInput()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements death screen
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactors init and destruction of GameManager
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds clear() to Inventory Class
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Input handling
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds indicator for key presses
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts char game state variables to byte
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements animation
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Rewrites animation for Cockpit and SleepCabin
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements showing cockpit monitor
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements delay for animations
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts Inventory as GuiElements
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes isVisible flag from GuiElement
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds tons of stuff
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes warnings for Inventory code
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Adds GuiElement Class
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Implements GUI routines and refactors code
Joseph-Eugene Winzer
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