Age | Commit message (Expand) | Author |
2009-05-20 | - Reverted commit #40730, as it introduced rounding errors | Filippos Karapetis |
2009-05-19 | Changed calculations based on frame delay to be based on the scale of 1ms, no... | Filippos Karapetis |
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s... | Max Horn |
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn |
2009-02-21 | Allocate the background sound handle dynamically. Otherwise, it seems to me a... | Torbjörn Andersson |
2009-02-21 | Cleanup. | Torbjörn Andersson |
2009-02-20 | Minor consistency change. | Torbjörn Andersson |
2009-02-16 | If the DXA cutscene audio fails to play for whatever reason (shouldn't happen in | Torbjörn Andersson |
2009-02-16 | Blank the palette correctly. (Fixes Valgrind warning.) | Torbjörn Andersson |
2009-02-15 | Oops, fixed Smacker video playing in BS1 | Filippos Karapetis |
2009-02-15 | Applied my patch for the BS1/2 video player | Filippos Karapetis |
2009-02-14 | Fixed bug #2599531 ("SWORD1: truck.dxa plays striped"). The last parameter to | Torbjörn Andersson |
2009-01-22 | Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ... | Max Horn |
2009-01-06 | Updated SWORD1 with the latest changes to video players | Filippos Karapetis |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-12-01 | Fixed compilation. | Johannes Schickel |
2008-12-01 | Got rid of Stream::readLine_OLD calls in two places (mostly untested, please ... | Max Horn |
2008-11-18 | Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the | Torbjörn Andersson |
2008-11-06 | Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSys... | Max Horn |
2008-10-13 | Fixed crash after using cutscene subtitles. (Now I *know* no one has used that | Torbjörn Andersson |
2008-10-12 | Increased maximum subtitle line length for SimSaw. That code really should be | Torbjörn Andersson |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-27 | Slight simplification of last commit. | Torbjörn Andersson |
2008-09-27 | Allow quitting or returning to the launcher while cutscenes are playing. | Torbjörn Andersson |
2008-09-27 | Fixed typos. | Torbjörn Andersson |
2008-09-03 | Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add... | Max Horn |
2008-07-13 | Overlooked something in SWORD1, works now | Christopher Page |
2007-11-01 | Revert patch #1709219 - DXA Player: double size scaling option. | Travis Howell |
2007-10-31 | Slighly modified patch #1709219: "DXA Player: double size scaling option" | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-12 | Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi... | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-19 | Fixed error in subtitle drawing. (This part of the code should still be cleaned | Torbjörn Andersson |
2007-04-28 | This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1: | Torbjörn Andersson |
2007-04-14 | I must have accidentally broken frame skipping when I added DXA playback. Made | Torbjörn Andersson |
2007-04-01 | Changed _sys -> _system, matching (almost?) all other cases where we have an ... | Max Horn |
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst... | Max Horn |
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn |
2007-02-25 | oops | Max Horn |
2007-02-25 | Switch to the new makeVorbisStream variant (and get rid of a File::decRef call) | Max Horn |
2006-12-14 | When drawing an interlaced frame, only clear every other line instead of the | Torbjörn Andersson |
2006-12-11 | Adjust DXA scaling code for Broken Sword 1 | Travis Howell |
2006-08-28 | Only clear the part of the screen usually controlled by the Screen class. The | Torbjörn Andersson |
2006-08-27 | Forgot to close the DXA file. | Torbjörn Andersson |
2006-08-26 | Now that the cutscene handling in both BS1 and BS2 has been extended to play | Torbjörn Andersson |
2006-08-26 | Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA | Torbjörn Andersson |
2006-05-18 | Renamed screenChanged() to handleScreenChanged(). | Torbjörn Andersson |
2006-05-18 | Allow changing scaler while playing MPEG cutscenes. | Torbjörn Andersson |
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko |