Age | Commit message (Expand) | Author |
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-30 | SWORD1: Fix unitialized variables. CID 1002989 | Eugene Sandulenko |
2013-05-14 | SWORD1: Removed unused class variable | Thierry Crozat |
2012-10-06 | SWORD1: Enable American ("Circle of Blood") panel | Torbjörn Andersson |
2012-02-23 | SWORD1: Add support for PSX stream playback | Matthew Hoops |
2011-09-08 | SWORD1: Made some static data const. | Johannes Schickel |
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-03-19 | SWORD1: Cleanup syncSoundSettings() | dhewg |
2010-11-16 | GUI: Rename gui/GuiManager.* to gui/gui-manager.* | Max Horn |
2010-11-08 | SWORD1: Added basic debugging console to engine | David Turner |
2010-10-29 | SWORD1: Switch to the new play time counting of the Engine class. | Johannes Schickel |
2010-09-20 | SWORD1: Fix bug #3032772: SWORD1: Mute setting does not work | Eugene Sandulenko |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the solutio... | Johannes Schickel |
2009-09-13 | Clarify things a bit by using the constant name rather than zero. | Torbjörn Andersson |
2009-07-12 | Patch #1936137: "Speech for Mac BS1 english" | Eugene Sandulenko |
2009-06-08 | sword1: add Broken Sword PSX demo support | Fabio Battaglia |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-03 | Added missing checkCd() execution when loading through GMM | Fabio Battaglia |
2009-03-03 | Enabled and hopefully fixed GMM saving/loading for sword1 | Fabio Battaglia |
2009-03-02 | Add playtime feature support to sword1 | Fabio Battaglia |
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko |
2009-02-15 | Applied my patch for the BS1/2 video player | Filippos Karapetis |
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag... | Johannes Schickel |
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov... | Filippos Karapetis |
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format argume... | Johannes Schickel |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-13 | Moved sword1 detection and meta engine specific code from sword1.cpp into det... | Filippos Karapetis |
2008-11-09 | Added a getMaximumSaveSlot() implementation for sword1 and sword2 | Filippos Karapetis |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be used... | Max Horn |
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ... | Filippos Karapetis |
2008-10-26 | Another attempt at making the Broken Sword 1 savegame list in the launcher match | Torbjörn Andersson |
2008-10-23 | Removed obsolete FIXME. | Torbjörn Andersson |
2008-10-22 | Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML. | Kari Salminen |
2008-10-20 | Formatting. | Johannes Schickel |
2008-10-20 | Fix - at least partially - the list of savegames for the launcher's load dialog. | Torbjörn Andersson |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-27 | Allow quitting or returning to the launcher while cutscenes are playing. | Torbjörn Andersson |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type... | Max Horn |