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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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screen.h
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Author
2011-04-14
ALL: colour -> color
Max Horn
2011-02-15
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-04-17
This should fix the scaler Valgrind warning reported in (but probably not the
Torbjörn Andersson
2009-07-01
- Added GCC_PRINTF attribute to several funcs where it makes sense
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-04-07
Sword2: PSX version support, and GMM loading/saving
Fabio Battaglia
2008-11-09
Allow pausing (from the outside) during credits and palette fades. Refactored...
Torbjörn Andersson
2008-11-09
Fixed pausing during credits.
Torbjörn Andersson
2008-06-04
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has f...
Johannes Schickel
2008-05-29
Rewrote dimPalette() so that the dimming is now a "filter" between the Screen
Torbjörn Andersson
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-07-08
Added support for DXA cutscenes, while still retaining support for the old MPEG
Torbjörn Andersson
2006-02-12
Standardized the preprocessor constants used to prevent double inclusion of
Torbjörn Andersson
2006-02-12
Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
Torbjörn Andersson