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AgeCommit message (Expand)Author
2011-05-01TSAGE: Bugfix for having eagle fly away in Scene #9150Paul Gilbert
2011-05-01TSAGE: Fix timing delay when clicking to remove on-screen messages earlyPaul Gilbert
2011-05-01TSAGE: Bugfixes for movement in Scene #9100Paul Gilbert
2011-05-01TSAGE: Fixed NamedHotspot fields to be synchronised to savegamesPaul Gilbert
2011-05-01TSAGE: Give player the correct stasis box from Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for interacting with Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Bugfixes for inventory dialog display with a large number of itemsPaul Gilbert
2011-05-01TSAGE: Fix several glitches and bugs in scene 7000strangerke
2011-04-30PARALLACTION: Fix BRA Compilation After Common Header Changes.D G Turner
2011-04-30TSAGE: Fix bug in scene 2100: Now the sunflower field is reachablestrangerke
2011-04-30TSAGE: Silenced compiler warningsPaul Gilbert
2011-04-30TSAGE: Bugfixes for getting the key, opening the safe, and getting the transl...Paul Gilbert
2011-04-30TSAGE: Bugfixes for stool in Scene #7700Paul Gilbert
2011-04-30MOHAWK: Fix CSTime-only builds.Alyssa Milburn
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fix a hotspot's use/look descriptions in Scene #7700Paul Gilbert
2011-04-30TSAGE: Fix some more bugs in scene 2100. It's now playable againstrangerke
2011-04-30TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene #...Paul Gilbert
2011-04-30TSAGE: Added a print out of region details to the walk_regions debugger commandPaul Gilbert
2011-04-30TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixedPaul Gilbert
2011-04-30TSAGE: Fixed problem in pathfinding when clicked position is outside walkable...Paul Gilbert
2011-04-30TSAGE: Reintroduced the show introduction code using a ConfMan flagPaul Gilbert
2011-04-30TSAGE: Fix a couple of big graphical glitches in scene 2100strangerke
2011-04-29TSAGE: Fix bug in scene 4050: The rope may now be used to climb toostrangerke
2011-04-29TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, not...md5
2011-04-29TSAGE: Bugfix for Scene #2320 after having returned from cavesPaul Gilbert
2011-04-29TSAGE: Fixed saved game ordering in the save and load dialogsmd5
2011-04-29TSAGE: Proper bugfix for the route used in Scene #5100 to escape the cavesPaul Gilbert
2011-04-29TSAGE: Bugfix in Scene #2320 for getting the flycyclePaul Gilbert
2011-04-29SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes"md5
2011-04-29TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some comm...md5
2011-04-29TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing ...strangerke
2011-04-29TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room)md5
2011-04-28TEEN: Fix incorrect keyword in forward declarationOri Avtalion
2011-04-28MOHAWK: Remove duplicate #includeOri Avtalion
2011-04-28MOHAWK: Fix compilation when only default engines are enabledOri Avtalion
2011-04-28KOM: Delete engine added accidentally. The world is not ready for itOri Avtalion
2011-04-28MOHAWK: Fix compilationOri Avtalion
2011-04-28KYRA: Fix compilation when LoL is disabled.Johannes Schickel
2011-04-28TOON: Reduced fragmentation by using a fixed value for pathfinding allocationBluddy
2011-04-28TSAGE: Don't use NULL for an int parameterMax Horn
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Add in necessary include files to fix compilation in MSVCPaul Gilbert
2011-04-28TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for h...Paul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28TINSEL: Fixed code analysis warnings in bug #3087863Paul Gilbert
2011-04-28TSAGE: Proper setting of startup cursor for full game versus demoPaul Gilbert
2011-04-28TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and othersPaul Gilbert