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path: root/engines/sword25/kernel
AgeCommit message (Expand)Author
2010-10-13SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.hFilippos Karapetis
2010-10-13SWORD25: Force cast to uint instead of unsigned long longSven Hesse
2010-10-13SWORD25: Resolve ambigous write() call on 64 bit systemsSven Hesse
2010-10-13SWORD25: Cast the pointer to unsigned long longSven Hesse
2010-10-13SWORD25: Fixed signed/unsigned bugFilippos Karapetis
2010-10-13SWORD25: Get rid of kernel/bs_stdint.hMax Horn
2010-10-13SWORD25: Get rid of Kernel::GetMicroTicks()Max Horn
2010-10-13SWORD25: Enforced code naming conventions in math/*Eugene Sandulenko
2010-10-13SWORD25: Enforced code naming conventions in script/*Eugene Sandulenko
2010-10-13SWORD25: Enforced code naming conventions in sfx/ and reservice.hEugene Sandulenko
2010-10-13SWORD25: Enforse code naming conventions in PackageManager and Sword25EngineEugene Sandulenko
2010-10-13SWORD25: Return proper path separatorEugene Sandulenko
2010-10-13SWORD25: Remove redundant codeEugene Sandulenko
2010-10-12SWORD25: Further savegame work, including savegame screenshotsPaul Gilbert
2010-10-12SWORD25: Fix warningEugene Sandulenko
2010-10-12SWORD25: Got rid of FMODExSound classEugene Sandulenko
2010-10-12SWORD25: Got rid of OpenGLGfx classEugene Sandulenko
2010-10-12SWORD25: Get rid of ScummVMInput classEugene Sandulenko
2010-10-12SWORD25: Got rid of ScummVMPackageManagerEugene Sandulenko
2010-10-12SWORD25: Fixes to the savegame saving codePaul Gilbert
2010-10-12SWORD25: Fix to array reversal, fixing path-findingPaul Gilbert
2010-10-12SWORD25: Fix for path-findingPaul Gilbert
2010-10-12SWORD25: Comply to the code conventions for several classesEugene Sandulenko
2010-10-12SWORD25: unsigned int -> uintEugene Sandulenko
2010-10-12SWORD25: unsigned char -> byteEugene Sandulenko
2010-10-12SWORD25: Changed save path missing message to an error() callPaul Gilbert
2010-10-12SWORD25: Bugfix so that EVENT_QUIT quits the gamePaul Gilbert
2010-10-12SWORD25: Fix early engine quit. Now it runs, hurray!Eugene Sandulenko
2010-10-12SWORD25: Removed now redundant 'using namespace std' linesPaul Gilbert
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
2010-10-12SWORD25: brought CallBackRegisry class to our naming standardsEugene Sandulenko
2010-10-12SWORD25: Fix warningsEugene Sandulenko
2010-10-12SWORD25: Portability fixes. Now compiles and runs under Linux.Eugene Sandulenko
2010-10-12SWORD25: Fix couple more warningsEugene Sandulenko
2010-10-12SWORD25: Turn on debugging by defaultEugene Sandulenko
2010-10-12SWORD25: Fix linkingEugene Sandulenko
2010-10-12SWORD25: Clean compile!Eugene Sandulenko
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
2010-10-12SWORD25: Fix callbackregistry.h compilationEugene Sandulenko
2010-10-12SWORD25: Fix warnings and compilationEugene Sandulenko
2010-10-12SWORD25: Converted remainder of Kernel/ folderPaul Gilbert
2010-10-12SWORD25: Fix compilation and several warningsEugene Sandulenko
2010-10-12SWORD25: Converted further files from old hashmap.h to Common::HashMapPaul Gilbert
2010-10-12SWORD25: Removed redundant kernel/hashmap.hPaul Gilbert
2010-10-12SWORD25: Fix for void * conversion errorsPaul Gilbert
2010-10-12SWORD25: Mostly converted callbackregistry.cppPaul Gilbert
2010-10-12SWORD25: Converted the input engine to use the ScummVM event managerPaul Gilbert
2010-10-12SWORD25: Converted Savegame Load/Save codePaul Gilbert