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AgeCommit message (Expand)Author
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-08-03SWORD2: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD2: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-06-20SWORD2: Add back MPEG-2 video supportMatthew Hoops
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-28SWORD2: Fix potential allocation size mismatch. CID 1003324.Torbjörn Andersson
2013-04-22SWORD2: Fix reference to out-of-scope variableWillem Jan Palenstijn
2013-04-22SWORD2: Fix (unlikely) memory leakWillem Jan Palenstijn
2013-04-18ENGINES: Remove a bunch of unused private member variablesMax Horn
2012-11-08SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places"Filippos Karapetis
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-07-21VIDEO: Move PSXStreamDecoder to the new VideoDecoder APIMatthew Hoops
2012-06-16SWORD2: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
2012-03-25SWORD2: Add a custom game option to toggle object labelsFilippos Karapetis
2012-03-11COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream.Johannes Schickel
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-23Merge pull request #171 from clone2727/psx-stream-2Willem Jan Palenstijn
2012-02-23SWORD2: Add support for PSX stream playbackMatthew Hoops
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2012-01-09SWORD2: Force fake transparency for PSX spritesFabio Battaglia
2012-01-08SWORD2: Fix problem with the height of PSX spritesFabio Battaglia
2011-11-26ALL: unrecognised -> unrecognized.Johannes Schickel
2011-10-24LAUNCHER: Add GUIO_NOASPECT to sword2Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-08-24AUDIO: Remove default rate parameter from xaMatthew Hoops
2011-08-24AUDIO: Rename Vag to XAMatthew Hoops
2011-07-03SWORD2: Silence "variable set but not used" GCC warningseriktorbjorn
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02SWORD2: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: analyse -> analyzeMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25ALL: neighbour -> neighborMatthew Hoops
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-06SWORD2: Replace SafeSubReadStream with the same-name class in CommonSven Hesse
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn