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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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teenagent
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scene.cpp
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Author
2012-07-31
TEENAGENT: Fix likely cut-and-paste error in Message positioning code.
D G Turner
2012-07-28
TEENAGENT: Add constant values for screen width and height.
D G Turner
2012-07-28
TEENAGENT: Add symbols for data tables used in Scene class.
D G Turner
2012-07-16
TEENAGENT: Migrate two more dseg regions to symbolic addresses.
D G Turner
2012-07-12
TEENAGENT: Minor formatting fixes for consistency.
D G Turner
2012-07-08
TEENAGENT: Replaced non-const static variable in Scene class.
D G Turner
2012-07-08
TEENAGENT: Migrate engine to using debugflags.
D G Turner
2012-07-07
TEENAGENT: Enable commented out debug statements.
D G Turner
2012-07-07
TEENAGENT: Remove unecessary passing of OSystem to scene Class.
D G Turner
2012-07-07
TEENAGENT: Migrate to using ConfMan singleton.
D G Turner
2012-07-07
TEENAGENT: Remove static Resources class Instance.
D G Turner
2012-06-16
TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2011-10-23
TEENAGENT: Improve code formatting.
Johannes Schickel
2011-08-07
TEENAGENT: Pass streams as references.
Christoph Mallon
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-17
TEEN: Use only one RandomSource and give that one a name.
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-17
TEENAGENT: Prefer Surface::create taking a PixelFormat over the one taking a ...
Johannes Schickel
2011-02-14
TEENAGENT: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-01-31
TEENAGENT: Fix Memory Leaks.
David Turner
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-03-24
implemented screen shaking as in the original engine with delays before movin...
Vladimir Menshakov
2010-03-24
removed useless updateScreen
Vladimir Menshakov
2010-03-24
added shake screen effect
Vladimir Menshakov
2010-03-24
fixed warning
Vladimir Menshakov
2010-03-23
do not skip warp+walk events
Vladimir Menshakov
2010-03-21
-added overlay rendering flag
Vladimir Menshakov
2010-03-21
reverted the z-order patch.
Vladimir Menshakov
2010-03-20
reverted inventory objects patch, added mark's animation z-order patch.
Vladimir Menshakov
2010-03-20
ported all code to ScopedPtr
Vladimir Menshakov
2010-03-20
fixed stream leaks
Vladimir Menshakov
2010-03-18
removed 'varia.res' from the resident pack files
Vladimir Menshakov
2010-02-26
added async getFlag(addr)
Vladimir Menshakov
2010-02-25
interpret several consequent moving command as one.
Vladimir Menshakov
2010-02-25
fixed delayed callback timing
Vladimir Menshakov
2010-02-07
removed debug keys, sorry
Vladimir Menshakov
2010-02-07
compile debug keys if NDEBUG was not defined
Vladimir Menshakov
2010-02-07
removed mark animation and overlay animation hack
Vladimir Menshakov
2010-02-07
pathfinding improvements, added async flag setting
Vladimir Menshakov
2010-02-04
added fading in certain areas (bush in forest)
Vladimir Menshakov
2010-02-02
added kWait event type
Vladimir Menshakov
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-08
removed mark's animation z-odering, which seems to be invalid
Vladimir Menshakov
2010-01-07
do not render overlays over the animation sequences
Vladimir Menshakov
2010-01-06
better z-ordering for the mark's animation
Vladimir Menshakov
2010-01-06
removed all magic about mark's velocity
Vladimir Menshakov
2010-01-05
separate timers for mark, scene and messages.
Vladimir Menshakov
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