aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/sound
AgeCommit message (Collapse)Author
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2017-10-15TITANIC: Fix crash exiting game when music room music is activePaul Gilbert
2017-10-15TITANIC: Music room handler field renames & better anim sync to musicPaul Gilbert
2017-10-14TITANIC: Stop final piano note of music room music getting cut offPaul Gilbert
2017-10-14TITANIC: Properly flag audio buffer as finished when song is donePaul Gilbert
2017-10-13TITANIC: Workaround for wrong ambient music on loadPaul Gilbert
2017-10-13TITANIC: Renamed GlobalSound methods to AmbientSoundPaul Gilbert
2017-10-13TITANIC: Cleanup of auto music player classes and messagesPaul Gilbert
2017-10-08TITANIA: DE: Fixes for Titania's wakeup speechPaul Gilbert
2017-10-04TITANIC: DE: Translations for music room musicPaul Gilbert
2017-09-27TITANIC: Fix leak of wave file audio streamsPaul Gilbert
2017-09-26TITANIC: Fix exit crash freeing wave files whilst still playingPaul Gilbert
2017-09-26TITANIC: Add missing CSound destructorPaul Gilbert
2017-09-25TITANIC: Free wave files on game exit like original doesPaul Gilbert
2017-09-24TITANIC: Free any active wave files on exitPaul Gilbert
2017-09-21TITANIC: DE: More sound translationsPaul Gilbert
2017-09-20TITANIC: DE: Add translations for loadSound callsPaul Gilbert
2017-09-16TITANIC: Fix music playback in music roomPaul Gilbert
2017-09-16TITANIC: Improve audio buffer critial section handlingPaul Gilbert
2017-09-16TITANIC: Standardize audio rate constantsPaul Gilbert
2017-09-14TITANIC: Moved queue logic within CAUdioBuffer to new FixedQueue classPaul Gilbert
This is a cleaner implementation, since all the pointer logic and queue management is now better encapsulated in it's own class. I felt a new FixedQueue class was necessary because the standard Queue class uses a Common::List internally, which would be unsuitable for containing 100,000 elements, since each int value would need it's own list node. This way uses an array internally, like FixedStack
2017-09-11TITANIC: The hasAudioTiming code was just an isActive flagPaul Gilbert
2017-09-06TITANIC: Make Parrot speech respect the Parrot volume levelPaul Gilbert
2017-09-05TITANIC: Hook up in-game sound sliders to ScummVM volumesPaul Gilbert
2017-08-24TITANIC: Reduce header includes for titanic.hDavid Fioramonti
I reduced the header includes a lot in Titanic.h and forward declared when I could. Titanic.h was including a lot and a lot of functions that were including it were not using its API. This will help make it more clear which implementation files are using which class since they will just need to include which ones they need. I also moved the debug related items in Titanic.h into the debugger header. I also reordered several of the the header includes to be local to global.
2017-08-18TITANIC: Simplify sound looping by using LoopingAudioStreamPaul Gilbert
2017-08-18TITANIC: Fix Promenade fan sound after toggling fan speed too muchPaul Gilbert
2017-08-12TITANIC: Fix music fadeout when entering Parrot roomPaul Gilbert
2017-08-10TITANIC: Fix starting playback in music roomPaul Gilbert
2017-08-06TITANIC: Removed unused CWaveFile constructorPaul Gilbert
2017-08-03TITANIC: Create a new audio stream each time a wave file is playedPaul Gilbert
This fixes the problem with the 2nd Class floors, where the same music played in the lift doesn't have time to fade out before the same music is loaded to be faded in for the floor. Now, each gets it's own separate audio stream, preventing the two clashing
2017-08-03TITANIC: Shifting wave file playback into CWaveFile classPaul Gilbert
2017-08-01TITANIC: Fix sound effects on the Promenade DeckPaul Gilbert
2017-08-01TITANIC: Fix playback of ambient music for Top of the WellPaul Gilbert
2017-07-18TITANIC: Fix new[] vs free mismatchesPaul Gilbert
2017-07-16TITANIC: Add a VolumeMode enumPaul Gilbert
2017-07-15TITANIC: Fix range for timed volume transitionsPaul Gilbert
2017-06-25TITANIC: Change Titania to use speech sound typePaul Gilbert
2017-06-25TITANIC: Change Bomb to use speech sound typePaul Gilbert
2017-02-20TITANIC: Fixes for Titania's speechPaul Gilbert
2017-02-16TITANIC: Fix compiler warningPaul Gilbert
2017-02-16TITANIC: Cleanup of movie flagsPaul Gilbert
2017-02-13TITANIC: Fix Coverity reported warningsPaul Gilbert
2017-02-12TITANIC: Fix threshold testing for instrument animationsPaul Gilbert
2017-02-12TITANIC: Further CMusicRoomHandler renamingsPaul Gilbert
2017-02-12TITANIC: More renamings in music classesPaul Gilbert
2017-02-12TITANIC: Fix ticks change check in updateInstrumentsPaul Gilbert
2017-02-12TITANIC: Renaming methods in CMusicRoomHandlerPaul Gilbert
2017-02-12TITANIC: Fix method names in CMusicRoomInstrumentPaul Gilbert