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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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tsage
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detection.cpp
Age
Commit message (
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Author
2012-02-16
TSAGE: Remove superfluous md5 bytes setting
Max Horn
2011-11-01
TSAGE: Removed game stubs for Geekwad
Paul Gilbert
2011-10-31
TSAGE: Added skeleton for Geekwad
Paul Gilbert
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-22
TSAGE: Add description for Return to Ringworld
Torbjörn Andersson
2011-10-06
TSAGE: Re-added _singleid and changed name for TsAGE game description
Paul Gilbert
2011-10-04
TSAGE: Remove _singleId now that the engine supports multiple games
Paul Gilbert
2011-10-01
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s...
Paul Gilbert
2011-09-25
TSAGE: Fix Valgrind warnings
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
2011-08-07
TSAGE: Changed game Id from 'ring' to 'ringworld'
Paul Gilbert
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
TSAGE: Detect using MD5 based on 5000 bytes instead of unlimited
Strangerke
2011-06-10
TSAGE: Elaborate on one FIXME I previously added, resolve another
Max Horn
2011-06-10
TSAGE: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-29
TSAGE: Fixed saved game ordering in the save and load dialogs
md5
2011-04-25
TSAGE: Added framework for playing the Ringworld demo
Paul Gilbert
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-13
TSAGE: Fix warning
Willem Jan Palenstijn
2011-03-12
TSAGE: Separated out detection tables into the standard detection_tables.h
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert