Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Outpost Alpha
|
|
ringworld2_scenes1
|
|
|
|
|
|
|
|
|
|
|
|
card effect
|
|
owning an interceptor card
|
|
|
|
|
|
|
|
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a
bug related to the cursor caching as well as an even rarer
eternal loop.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the first time"
|
|
|
|
These had an off-by-one error in the upper bound check.
This should fix the remaining warnings reported as bug #6621.
|