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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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ringworld_scenes1.h
Age
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Author
2011-05-24
TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ...
Paul Gilbert
2011-05-15
TSAGE: Ensured all scenes with custom data properly save it in the savegames
Paul Gilbert
2011-05-15
TSAGE: Fixed saving problem and talking to Seeker in Scene #50
Paul Gilbert
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-21
TSAGE: Fix broken animation in scene 60. Renamed more or less everything
strangerke
2011-04-16
TSAGE: Rename some objects in scene 60 and fix the master button behavior.
strangerke
2011-04-14
ALL: colour -> color
Max Horn
2011-04-13
TSAGE: Move two functions from .h to .cpp (thanks fuzzie for reporting that)
strangerke
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-12
TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctly
Paul Gilbert
2011-04-10
TSAGE: Lots more bugfixes for Scene #6100
Paul Gilbert
2011-04-09
TSAGE: Clarifying field names in Scene #6100
Paul Gilbert
2011-04-09
TSAGE: Compilation fixes for GCC
Paul Gilbert
2011-04-04
TSAGE: Some work on fixing Scene 6100
Paul Gilbert
2011-03-12
TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay
Paul Gilbert
2011-03-08
TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming cla...
Paul Gilbert
2011-03-07
TSAGE: Implemented Scene 2150 - SpaceShip Level 2
Paul Gilbert
2011-02-27
TSAGE: Separated Scene 1000 into a seaprate code file
Paul Gilbert
2011-02-27
TSAGE: Minor bugfixes for Scene 90 (Shipyard Entrance)
Paul Gilbert
2011-02-24
TSAGE: Bugfixes for Scene 60 - Flycycle Controls
Paul Gilbert
2011-02-24
TSAGE: Standardised class naming for game scene logic
Paul Gilbert
2011-02-23
TSAGE: Reworked code to separate Ringworld specific code from core engine cla...
Paul Gilbert