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path: root/engines/tsage/ringworld_scenes8.cpp
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2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-05-30TSAGE: Fix a bug in scene 7000, after talking to Skeenarstrangerke
2011-05-25TSAGE: Add scene description in scene groups 8 and 10strangerke
2011-05-24Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_soundPaul Gilbert
Conflicts: engines/tsage/core.h engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes10.cpp engines/tsage/ringworld_scenes2.cpp engines/tsage/ringworld_scenes3.cpp engines/tsage/ringworld_scenes6.cpp engines/tsage/ringworld_scenes8.cpp engines/tsage/sound.cpp engines/tsage/sound.h
2011-05-24TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵Paul Gilbert
proper named methods
2011-05-15TSAGE: Ensured all scenes with custom data properly save it in the savegamesPaul Gilbert
2011-05-13TSAGE: Fix bug "Scene 7000: When the ship is landing, the reactor fire is at ↵strangerke
the wrong place"
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-06TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000strangerke
2011-05-06TSAGE: Bugfix for hotspot issues in Scene #7000Paul Gilbert
2011-05-06TSAGE: Bugfix for self-closing drawers in Scene #7700Paul Gilbert
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
serialiser -> serializer synchronise -> synchronize
2011-05-03TSAGE: for consistency, use display2() when possiblestrangerke
2011-05-03TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵strangerke
useless parameters too.
2011-05-02TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really ↵strangerke
playable until scene group 10
2011-05-02TSAGE: Fix slipping characters in scene 7300strangerke
2011-05-01TSAGE: Give player the correct stasis box from Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for interacting with Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix several glitches and bugs in scene 7000strangerke
2011-04-30TSAGE: Bugfixes for getting the key, opening the safe, and getting the ↵Paul Gilbert
translator
2011-04-30TSAGE: Bugfixes for stool in Scene #7700Paul Gilbert
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fix a hotspot's use/look descriptions in Scene #7700Paul Gilbert
2011-04-29TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, ↵md5
not the key)
2011-04-27TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵Paul Gilbert
proper named methods
2011-04-26TSAGE: Gave proper names to several previously unnamed fieldsPaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when ↵strangerke
calling startSound() in scene groups 8 and 10
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find.
2011-04-09TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown ↵strangerke
fields, and fix a glitch in scene9150
2011-04-09TSAGE: move SceneHotspot_2 to scenes8, rename it to NamedHotspotMult, rename ↵strangerke
unknown fields
2011-04-08TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDEPaul Gilbert
2011-03-31TSAGE: remove useless variablestrangerke
2011-03-29TSAGE: Cast fmt into a SceneObject in Scene7700.strangerke
This makes the drawers useable, even if there's still a problem with _globals->_parent._field8C (the animation displayed is always a closing drawer)
2011-03-27TSAGE: Fix compilationstrangerke
2011-03-26TSAGE: Fix some bugs in scene7700, rename some known objectsstrangerke
2011-03-25TSAGE: Implement Scene 7700strangerke
2011-03-20TSAGE: Implement scene 7100.strangerke
There's a problem with _object1 and _action11: a NPC doesn't start
2011-03-20TSAGE: Implement scene 7300strangerke
2011-03-19TSAGE: Implement scene 7200, fix some bugs in scene 7000strangerke
2011-03-19TSAGE: Scene 7000 (imperfect)strangerke
2011-03-16TSAGE: Implement scene7600strangerke