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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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Author
2018-03-28
XEEN: Added override specifier
Eugene Sandulenko
2018-03-27
XEEN: Simplify debugger map command
Paul Gilbert
2018-03-27
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
Paul Gilbert
2018-03-27
XEEN: Fix display of Use icon for Items dialog Miscellaneous
Paul Gilbert
2018-03-27
XEEN: Fixes for the buttons in the Items dialog
Paul Gilbert
2018-03-27
XEEN: Added Swords of Xeen endgame screen
Paul Gilbert
2018-03-26
XEEN: Fix non-physical monster attacks causing damage
Paul Gilbert
2018-03-25
XEEN: Add custom engine option for showing inventory item costs
Paul Gilbert
2018-03-25
XEEN: Fix right border face after getting temple blessing
Paul Gilbert
2018-03-25
XEEN: Fix giving temple blessings, display in char info
Paul Gilbert
2018-03-25
XEEN: Update Character Info text after returning from inventory
Paul Gilbert
2018-03-25
XEEN: Fix accessory and misc item descriptions
Paul Gilbert
2018-03-25
XEEN: Fix capitalization of item descriptions in the inventory
Paul Gilbert
2018-03-25
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
Paul Gilbert
2018-03-26
XEEN: Be strict about matching digits in savegame filenames
Adrian Frühwirth
2018-03-26
XEEN: Let listSaves return list sorted on slot numbers
Adrian Frühwirth
2018-03-25
XEEN: Add portrait effect when gaining skill
Paul Gilbert
2018-03-25
XEEN: Slightly increase delay between giving multiple treasure items
Paul Gilbert
2018-03-25
XEEN: Fix loop limit when drawing monsters attacking
Paul Gilbert
2018-03-24
XEEN: Handle weapon elemental category like original does
Paul Gilbert
2018-03-24
XEEN: Fix showing training costs for next level
Paul Gilbert
2018-03-24
XEEN: Fix clipping right edge of current monster highlight box
Paul Gilbert
2018-03-24
XEEN: Don't pass a turn after opening gates
Paul Gilbert
2018-03-24
XEEN: Fix drawing doorways at 4 step distance
Paul Gilbert
2018-03-24
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
Adrian Frühwirth
2018-03-24
XEEN: Fix voice sample when leaving tavern
Paul Gilbert
2018-03-24
XEEN: Fix purchasing spells from the guild
Paul Gilbert
2018-03-24
XEEN: Reset interface keypress when getting an input string
Paul Gilbert
2018-03-24
XEEN: Fix crash in Mine 3 due to out of bounds monster
Paul Gilbert
2018-03-23
XEEN: Remove duplicated party dead flag
Paul Gilbert
2018-03-23
XEEN: Don't immediately die again after loading save after death
Paul Gilbert
2018-03-23
XEEN: Redraw party after loading a savegame
Paul Gilbert
2018-03-23
XEEN: Fix equpping armor
Paul Gilbert
2018-03-23
XEEN: Fix crash getting experience from Vertigo mayor
Paul Gilbert
2018-03-22
XEEN: Fix reading entirety of message in Vertigo warehouse
Paul Gilbert
2018-03-22
XEEN: Fix conditions that prevent characters doing actions
Paul Gilbert
2018-03-22
XEEN: Fix roster characters going invalid during saving
Paul Gilbert
2018-03-22
XEEN: Add original copy protection dialog
Paul Gilbert
2018-03-22
XEEN: Fix bought items going into correct character's inventory
Paul Gilbert
2018-03-22
XEEN: Fix implementation of breakAllItems
Paul Gilbert
2018-03-21
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
Paul Gilbert
2018-03-20
XEEN: Fix GMM savegame loads were waiting until a turn had passed
Paul Gilbert
2018-03-20
XEEN: Fix transferring items between characters in items dialog
Paul Gilbert
2018-03-19
XEEN: Fix Items dialog header when an item is selected
Paul Gilbert
2018-03-19
XEEN: Fix whether events are checked after openGrate calls
Paul Gilbert
2018-03-19
XEEN: Fix setSpeedTable crash after missed ranged attack
Paul Gilbert
2018-03-19
XEEN: Standardize on a single SPELLS_PER_CLASS define
Paul Gilbert
2018-03-18
XEEN: Fix crash on Cast Spell dialog for non-spell casters
Paul Gilbert
2018-03-18
XEEN: Fix glitched border of Identify Monster dialog
Paul Gilbert
2018-03-18
XEEN: Fix Town Portal town selection dialog
Paul Gilbert
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