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AgeCommit message (Expand)Author
2018-01-24XEEN: Fix loading of Darzog's TowerPaul Gilbert
2018-01-24XEEN: Fix hooking up monster data during map loadingPaul Gilbert
2018-01-24XEEN: Fix map loading for Shangri-laPaul Gilbert
2018-01-23XEEN: Fix resetting HP for Medusa Sprites each combat turnPaul Gilbert
2018-01-23XEEN: Don't give out treasure if party runs from combatPaul Gilbert
2018-01-23XEEN: Fix drawing of combat icons during battlePaul Gilbert
2018-01-21XEEN: Fixes for speed table calculation, RT_HIT range type cleanupPaul Gilbert
2018-01-21XEEN: Correctly skip over unconscious or dead chars during combatPaul Gilbert
2018-01-21XEEN: Properly save/restore main UI buttons during combat turnsPaul Gilbert
2018-01-21XEEN: Fix combat stalling when ranged attack comes from a back rowPaul Gilbert
2018-01-20XEEN: Cleanup of animate3d method's ranged attack codePaul Gilbert
2018-01-20XEEN: Fix reaper cutscene renderingPaul Gilbert
2018-01-20XEEN: Add invincible debugger commandPaul Gilbert
2018-01-20XEEN: Break out of gameplay when party is killedPaul Gilbert
2018-01-18XEEN: Implemented death cutscene methodPaul Gilbert
2018-01-17XEEN: Fix display of water tiles on the outdoors minimapPaul Gilbert
2018-01-17XEEN: Fix display of text in bottom screen dialogsPaul Gilbert
2018-01-16XEEN: Add spells debugger command to give party all the spellsPaul Gilbert
2018-01-16XEEN: Fix armor class calculationsPaul Gilbert
2018-01-15XEEN: Fix crash at end of combat turnPaul Gilbert
2018-01-15XEEN: Renaming of MazeMonster _fieldAPaul Gilbert
2018-01-15XEEN: Fix monsters to resume idling after finishing attacksPaul Gilbert
2018-01-14XEEN: Fix compiler warningPaul Gilbert
2018-01-14XEEN: Fix loading savegames from Dark SidePaul Gilbert
2018-01-14XEEN: Cleanup of ranged attack shooting row arrayPaul Gilbert
2018-01-14XEEN: Fix monsters to only fire one arrow per targetPaul Gilbert
2018-01-14XEEN: Fix showing savegame meta infoPaul Gilbert
2018-01-14XEEN: Enable loading savegames from the launcherPaul Gilbert
2018-01-14XEEN: Fix loading save archive index from savegamesPaul Gilbert
2018-01-14XEEN: Fixes for encryption and resource offsets in save filesPaul Gilbert
2018-01-13XEEN: Saving fixes for party and rosterPaul Gilbert
2018-01-13XEEN: Centralize logic for finding map in _mazeData arrayPaul Gilbert
2018-01-13XEEN: Fix re-encryption of save archive indexesPaul Gilbert
2018-01-12XEEN: Further savegame logicPaul Gilbert
2018-01-11XEEN: Implementing savegame codePaul Gilbert
2018-01-11XEEN: Renaming Combat clear method for better clarityPaul Gilbert
2018-01-10XEEN: Fix crash after monster ranged attacks finishPaul Gilbert
2018-01-10XEEN: Fix spelling mistake in array namePaul Gilbert
2018-01-09XEEN: Fix monsters starting ranged attacksPaul Gilbert
2018-01-09XEEN: Fix opening of World of Xeen menuPaul Gilbert
2017-12-29XEEN: Fix confirmation buttons for town message dialogsPaul Gilbert
2017-12-29XEEN: REplace award values with descriptive constantsPaul Gilbert
2017-12-29XEEN: Fix showing Dark Side awards in the awards dialogPaul Gilbert
2017-12-29XEEN: Fix teleporting using magic mirrorPaul Gilbert
2017-12-29XEEN: Comments for the Character class methodsPaul Gilbert
2017-12-29XEEN: Simplify itemScan methodPaul Gilbert
2017-12-29XEEN: Fix intermittant crash leaving Dwarf MinePaul Gilbert
2017-12-29XEEN: Close open windows after opcode calls to cmdGiveMultiPaul Gilbert
2017-12-29XEEN: Fix showing correct names for quest itemsPaul Gilbert
2017-12-29XEEN: Fix display of given treasurePaul Gilbert