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2019-11-13GRIFFON: Replaced some SDL callsEugene Sandulenko
2019-11-13GRIFFON: Fix collision detectionEugene Sandulenko
2019-11-13GRIFFON: Simplify codeEugene Sandulenko
2019-11-13GRIFFON: Properly process transparency together with keycolorEugene Sandulenko
2019-11-13GRIFFON: Handle transparencyEugene Sandulenko
2019-11-13GRIFFON: Handle color keyEugene Sandulenko
2019-11-13GRIFFON: Implement engine quittingEugene Sandulenko
2019-11-13GRIFFON: Got main menu displayedEugene Sandulenko
2019-11-13GRIFFON: First graphics outputEugene Sandulenko
2019-11-13GRIFFON: More compilation fixesEugene Sandulenko
2019-11-13GRIFFON: Fix some warningsEugene Sandulenko
2019-11-13GRIFFON: More compilation fixes. The code compiles nowEugene Sandulenko
2019-11-13GRIFFON: Ported Rectangle codeEugene Sandulenko
2019-11-13GRIFFON: Ported keyboard inputEugene Sandulenko
2019-11-13GRIFFON: Get rid of engine.hEugene Sandulenko
2019-11-13GRIFFON: Further work on compilation fixesEugene Sandulenko
2019-11-13GRIFFON: Formatted more onelinersEugene Sandulenko
2019-11-13GRIFFON: Using TransparentSurfaceEugene Sandulenko
2019-11-13GRIFFON: Split single line if() statementsEugene Sandulenko
2019-11-13GRIFFON: Removed unneeded config file handlingEugene Sandulenko
2019-11-13JANITORIAL: Fix line endingsEugene Sandulenko
2019-11-13GRIFFON: Added namespaces and include guardsEugene Sandulenko
2019-11-13GRIFFON: Added proper copyright headersEugene Sandulenko
2019-11-13GRIFFON: Pass the original code via astyleEugene Sandulenko
2019-11-13GRIFFON: Added original code from GCW0 port by Dmitry SmaginEugene Sandulenko
2019-11-13GRIFFON: Added skeleton engine with detectionEugene Sandulenko
2019-11-13DIRECTOR: Added broken 'if' statement testEugene Sandulenko
2019-11-13TOLTECS: Added Czech language supportPetr Kratina
2019-11-12GLK: ARCHETYPE: Hooking up savegame codePaul Gilbert
2019-11-12SCI: Fix SQ5 transporter room speed bugssluicebox
Fixes bug #11264
2019-11-12GLK: ARCHETYPE: Suppress Fallthrough Compiler WarningsD G Turner
Not sure if these fallthroughs are intended, so marked with FIXME comments.
2019-11-11GLK: ARCHETYPE: gcc compilation fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Fixes to correctly parse multi-word inputsPaul Gilbert
2019-11-11GLK: ARCHETYPE: Cleaner exit when game is quitPaul Gilbert
2019-11-11GLK: ARCHETYPE: Fix quitting the gamePaul Gilbert
2019-11-11GLK: ARCHETYPE: Engine fixes for input line processingPaul Gilbert
2019-11-11GLK: ARCHETYPE: Cleanup and fixes for text displayPaul Gilbert
2019-11-11GLK: ARCHETYPE: Script handler fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Further cleanup and debug reroutePaul Gilbert
2019-11-11GLK: ARCHETYPE: Shift debug output to use ScummVM debugPaul Gilbert
2019-11-11GLK: ARCHETYPE: JanitorialPaul Gilbert
2019-11-11GLK: ARCHETYPE: Further array indexing fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Change to use C++ new/deletePaul Gilbert
2019-11-11GLK: ARCHETYPE: Fix array indexing to match original's 1 basedPaul Gilbert
2019-11-11GLK: ARCHETYPE: Switch from original's Debug enum to debug channelsPaul Gilbert
2019-11-11GLK: ARCHETYPE: Adding GLK hookupsPaul Gilbert
2019-11-11GLK: Fix structures using unionsPaul Gilbert
2019-11-11GLK: ARCHETYPE: Fixes for string decryptionPaul Gilbert
2019-11-11GLK: ARCHETYPE: Further loading fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Various startup fixesPaul Gilbert