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AgeCommit message (Expand)Author
2018-12-23GRAPHICS: MACGUI: Make use of Common::String::format (#1454)Cameron Cawley
2018-12-23SCI32: Fix QFG4CD Look Grate missing audiosluicebox
2018-12-22SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457)sluicebox
2018-12-19GLK: FROTZ: Screen rendering after loading savegame from launcherPaul Gilbert
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-19SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453)sluicebox
2018-12-19SCI32: Fix QFG4 inventory leaks across restarts (#1440)Vhati
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18GLK: FROTZ: Fix rerender after loading Beyond Zork savegamesPaul Gilbert
2018-12-18GLK: More descriptive font loading error messagesPaul Gilbert
2018-12-19BLADERUNNER: Actually use normalized chapter number in the 'scene' commandEugene Sandulenko
2018-12-19BLADERUNNER: Implemented sanity checks in the 'scene' debugger commandEugene Sandulenko
2018-12-19BLADERUNNER: Print scene name in 'scene' debug commandEugene Sandulenko
2018-12-19BLADERUNNER: Enhanced 'scene' debugger commandEugene Sandulenko
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-17SHERLOCK: Speed up other cutscenes to better match the originalPaul Gilbert
2018-12-17GLK: FROTZ: Remove need for new font style for Runic fontPaul Gilbert
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
2018-12-17GLK: FROTZ: Map runic characters to UnicodeTorbjörn Andersson
2018-12-17BLADERUNNER: Rect -> RectFloatEugene Sandulenko
2018-12-17SCI32: Simplify GK1 ego speed script patch (#1450)sluicebox
2018-12-17WIN32: Move all ARRAYSIZE undefs to util.hSupSuper
2018-12-16SCI32: Fix QFG4 iron safe room doors (#1443)Vhati
2018-12-16SCI32: Fix QFG4 town gate after a staff dream (#1441)Vhati
2018-12-15SHERLOCK: Fix computer aim in Serrated Scalpel's darts gameTorbjörn Andersson
2018-12-15SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated ScalpelTorbjörn Andersson
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-12-14GLK: FROTZ: Fix sound loopingPaul Gilbert
2018-12-14GLK: SCOTT: Added detections for miscellaneous gamesPaul Gilbert
2018-12-14GLK: SCOTT: Add support for Mysterious Adventures Blorb filesPaul Gilbert
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-14SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444)sluicebox
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
2018-12-13GLK: FROTZ: Added detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ...Paul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436)Vhati
2018-12-10PINK: Push down the advanced detector includeBastien Bouclet
2018-12-10ILLUSIONS: Push down the advanced detector includeBastien Bouclet
2018-12-10GLK: Remove unneeded includeBastien Bouclet
2018-12-10ENGINES: Use an uppercase C for the metaengine copyright stringsBastien Bouclet
2018-12-09GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-10SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)sluicebox