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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-10-05
I hope this is the right fix for an "invalid opcode" message right after
Torbjörn Andersson
2006-10-05
Fix startup of Elvira 1
Travis Howell
2006-10-05
Fix opening credits of Elvira 2
Travis Howell
2006-10-05
Fix loading position of initial items in Elvira 1/2
Travis Howell
2006-10-05
Add more code and stubs for WW
Travis Howell
2006-10-05
Add Amiga versions of Elvira 1/2 and Waxworks
Travis Howell
2006-10-05
Elvira 1 require more table memory for now
Travis Howell
2006-10-05
Reduce memory required by each game, and add safety checks
Travis Howell
2006-10-05
Remove sound hacks for DS port, which would cause no speech or subtitles in S...
Travis Howell
2006-10-04
WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)
Max Horn
2006-10-04
o2_animateActor is essentially identical to o5_animateActor -- removed in fav...
Max Horn
2006-10-04
typo
Max Horn
2006-10-04
Fix dumping of complete video script output
Travis Howell
2006-10-04
Correct frame rate in earlier games
Travis Howell
2006-10-04
Fix palette regression
Travis Howell
2006-10-04
Add French version of Elvira 2
Travis Howell
2006-10-04
Correct number of variables in Elvira 1/2
Travis Howell
2006-10-04
Add video opcode differences in Elvira 2
Travis Howell
2006-10-04
Fix initial resource loading in Elvira 2
Travis Howell
2006-10-04
Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so
Torbjörn Andersson
2006-10-04
Add more code for WW
Travis Howell
2006-10-03
Fix sound effects regression in simon1dos and remove excess game ids
Travis Howell
2006-10-03
Cleanup
Travis Howell
2006-10-03
Fix bugs in VGA resource manager and cleanup
Travis Howell
2006-10-03
Add Dutch versions of freddi4 and freddicove for Macintosh
Travis Howell
2006-10-03
Remove blocks/tiles related code for PP, which was only required by unrelease...
Travis Howell
2006-10-03
Add changes and enable music for Elvira1
Travis Howell
2006-10-02
Moved unrelated fields out of ADGameDescription structure.
Eugene Sandulenko
2006-10-02
Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for only
Torbjörn Andersson
2006-10-02
The name isn't stored in saved games for PP
Travis Howell
2006-10-02
Add basic single slot load/save support for dimp/swampy for now
Travis Howell
2006-10-02
Improved the BASS detector a bit
Max Horn
2006-10-02
Unify SAGA/AGOS detection code so other engines could also reuse it
Eugene Sandulenko
2006-10-02
Fix mistake in startAnOverlayAnim()
Travis Howell
2006-10-02
Fix crashes in swampy when moving blocks
Travis Howell
2006-10-02
Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested by
Torbjörn Andersson
2006-10-02
Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.
Torbjörn Andersson
2006-10-02
Add video opcodes differences in Elvira1 and cleanup
Travis Howell
2006-10-02
Added a save/restore game dialog class
Paul Gilbert
2006-10-02
Added functionality to allow saving/loading the game state
Paul Gilbert
2006-10-02
Added methods for push/pop cursors
Paul Gilbert
2006-10-02
Fix display and input in dimp
Travis Howell
2006-10-02
Decrease window array size, to maximum required by games
Travis Howell
2006-10-02
Increase struct sizes, to maximum required by games
Travis Howell
2006-10-02
Fix tile positions in swampy
Travis Howell
2006-10-02
Fix arrows keys in swampy
Travis Howell
2006-10-02
Add more changes for swampy
Travis Howell
2006-10-02
Fix changing map areas in swampy
Travis Howell
2006-10-02
Add last tiles code and corrections for Swampy
Travis Howell
2006-10-02
Implemented "iconify window" opcode. This, of course, needs support in the
Torbjörn Andersson
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