Age | Commit message (Expand) | Author |
2010-01-26 | SCI: Add string support for odd-offset pointers into reg_t-based segments. | Walter van Niftrik |
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik |
2010-01-26 | Disable all detection entries for SCI3 games - they use a different script fo... | Filippos Karapetis |
2010-01-26 | Mention that the signature of kUnload has been set like this because of the S... | Filippos Karapetis |
2010-01-26 | SCI: also test for mapVersion == sci32 for setting viewtype to kViewVga11 - f... | Martin Kiewitz |
2010-01-26 | SCI: Added comment about PQ:SWAT original release (has the same MD5s as the p... | Martin Kiewitz |
2010-01-26 | Removed the unnecessary fadeVolume variable | Filippos Karapetis |
2010-01-26 | SCI: removing now unneeded table EGAtable from palette class | Martin Kiewitz |
2010-01-26 | Wording - we ignore calls to kUnload with less than 2 parameters | Filippos Karapetis |
2010-01-26 | Ignore kUnload calls which are not made with less than 2 parameters. Apparent... | Filippos Karapetis |
2010-01-26 | Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with d... | Travis Howell |
2010-01-25 | SCI: dont fix line color for amiga 32 color | Martin Kiewitz |
2010-01-25 | SCI: removed EGA mapping for amiga games, cause changing K_GRAPH_GET_COLORS_N... | Martin Kiewitz |
2010-01-25 | Fixed window port for Slater and Hoyle 3 (the top coordinate of the main wind... | Filippos Karapetis |
2010-01-25 | Fixed kSetCursor semantics detection for KQ5 Amiga, by making a hack for KQ5 ... | Filippos Karapetis |
2010-01-25 | Hopefully fix highlight background color in PC versions of CinE games. | Johannes Schickel |
2010-01-25 | SCI: fixing skipping over dummy VGA palettes in amiga games | Martin Kiewitz |
2010-01-25 | SCI: created isAmiga32color(), using this method instead of comparing against... | Martin Kiewitz |
2010-01-25 | SCI: changed comment about amiga palette inside picture class (removed TODO a... | Martin Kiewitz |
2010-01-25 | SCI: support for amiga pictures that change the palette | Martin Kiewitz |
2010-01-25 | SCI: support for both amiga "palettes" (one is a left-over VGA palette, the o... | Martin Kiewitz |
2010-01-25 | Remove HACK, which is obsolete because of r47336. | Johannes Schickel |
2010-01-25 | g_engine is not used by any MidiDriver, thus remove the comment about it. | Johannes Schickel |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-25 | Change some comments to use "AdLib" instead of "adlib". | Johannes Schickel |
2010-01-25 | Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too. | Johannes Schickel |
2010-01-25 | Replace some more Adlib uses by AdLib. | Johannes Schickel |
2010-01-24 | Fill in the unknown values of the ADPC chunk in Mohawk sounds and update comm... | Matthew Hoops |
2010-01-24 | SCI: skip over amiga palette inside pictures for now, needs implementation (T... | Martin Kiewitz |
2010-01-24 | SCI: removed oldMenuId check for BitsShow in menu (was done for keyboard inte... | Martin Kiewitz |
2010-01-24 | SCI: never set palette for amiga games (fixes kq5 palette corruption at the b... | Martin Kiewitz |
2010-01-24 | SCI: changed amiga palette mapping table to map color 15 (white) again, scrip... | Martin Kiewitz |
2010-01-24 | SCI: added comment about using color 255 all the time for amiga games | Martin Kiewitz |
2010-01-24 | SCI: changing white to be 255 for amiga all the time (works for our interpret... | Martin Kiewitz |
2010-01-24 | SCI: fixing amiga mapping for colors 0 and 15, those are hardcoded like every... | Martin Kiewitz |
2010-01-24 | SCI: self drawn stuff on amiga uses ega palette, we need to match it onto cur... | Martin Kiewitz |
2010-01-24 | Cine: executePlayerInput: Operation Stealth: Fix target object name not disap... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! C... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Add TODO about investigating why some buttons don't... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Revert r33872 as things should work without it now. | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a ... | Kari Salminen |
2010-01-24 | SCI: handle intensity calls for amiga the same way as we handle palette anima... | Martin Kiewitz |
2010-01-24 | Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth. | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Implement 'A player command is given, left mouse bu... | Kari Salminen |
2010-01-24 | SCI: Fix list control scrolling in Jones EGA and VGA. | Walter van Niftrik |
2010-01-24 | Cine: executePlayerInput: Fix 'No player command is given, left mouse button ... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for ... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Combine 'left mouse button is up, right mouse butto... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del). | Kari Salminen |
2010-01-24 | SCI: Cleanup | Walter van Niftrik |