Age | Commit message (Expand) | Author |
2010-01-24 | Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth. | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Implement 'A player command is given, left mouse bu... | Kari Salminen |
2010-01-24 | SCI: Fix list control scrolling in Jones EGA and VGA. | Walter van Niftrik |
2010-01-24 | Cine: executePlayerInput: Fix 'No player command is given, left mouse button ... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for ... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Combine 'left mouse button is up, right mouse butto... | Kari Salminen |
2010-01-24 | Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del). | Kari Salminen |
2010-01-24 | SCI: Cleanup | Walter van Niftrik |
2010-01-24 | Cine: executePlayerInput: Combine mouse handling plus a few other things. | Kari Salminen |
2010-01-24 | Fixed warning. | Torbjörn Andersson |
2010-01-24 | Cine: Document branches in executePlayerInput and remove dead code (if-clause... | Kari Salminen |
2010-01-24 | Cine: Cleanup (Use an enumeration for mouse button states rather than values ... | Kari Salminen |
2010-01-24 | LOL: save/load menu speed up | Florian Kagerer |
2010-01-24 | SCI: Fix left aligning and centering in kFormat. | Walter van Niftrik |
2010-01-24 | Always memset the newly malloc'ed argument memory to 0 inside kFormat | Filippos Karapetis |
2010-01-24 | Added missing documentation for the new music related commands introduced in ... | Filippos Karapetis |
2010-01-24 | Replaced CHECK_OVERFLOW1 with asserts | Filippos Karapetis |
2010-01-24 | SCI: supporting .used bit 1 in palettes (force direct palette setting) and cl... | Martin Kiewitz |
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn |
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal prop... | Arnaud Boutonné |
2010-01-23 | Added some skeleton code for kPalVary() | Filippos Karapetis |
2010-01-23 | kSetSynonyms is really parser related, but it's an empty function in games wi... | Filippos Karapetis |
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis |
2010-01-23 | Cleanup. (And along with it add some additional asserts). | Johannes Schickel |
2010-01-23 | Fix build broken with r47480. | Johannes Schickel |
2010-01-23 | Separated the parser code | Filippos Karapetis |
2010-01-23 | Paranoia change: add some explicit terminating 0 after some strncpy uses. | Johannes Schickel |
2010-01-23 | Amiga SCI1 games had signed sound data. Fixes PQ3 Amiga | Filippos Karapetis |
2010-01-23 | Added song manipulation debug commands: songinfo, startsound, togglesound and... | Filippos Karapetis |
2010-01-23 | Disabled the unused resource loading code for the unsupported QT MIDI format,... | Filippos Karapetis |
2010-01-23 | Get rid of FLAG_LOOP | Max Horn |
2010-01-23 | Get rid of deprecated makeRawDiskStream variants; rename deprecated makeRawMe... | Max Horn |
2010-01-23 | Update HE version for Dutch Windows demo of Freddi Fish 4. | Travis Howell |
2010-01-23 | sfx_init_flags is not used in the new sound code | Filippos Karapetis |
2010-01-23 | SCI: SCI0 games have a grey titlebar | Martin Kiewitz |
2010-01-23 | SCI: separate fix function for kDrawControl rects | Martin Kiewitz |
2010-01-23 | Update comments. | Travis Howell |
2010-01-23 | Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used sig... | Travis Howell |
2010-01-23 | Get rid of two more FLAG_LOOP instances | Max Horn |
2010-01-23 | AGOS: Further unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Fix memory leak in Sound::loadSfxTable | Max Horn |
2010-01-23 | AGOS: Turn BaseSound::makeAudioStream into a pure virtual method | Max Horn |
2010-01-23 | AGOS: Unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Get rid of FLAG_LOOP usage | Max Horn |
2010-01-23 | AGOS: Start to refactor sound handling | Max Horn |
2010-01-22 | AGOS: Add FIXME for a memory leak | Max Horn |
2010-01-22 | AGOS: cleanup | Max Horn |
2010-01-22 | AGOS: Rearrange sound code a bit | Max Horn |
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and Add... | Arnaud Boutonné |
2010-01-22 | SCI: dont swap coordinates on rects when both are "wrong", will fix button pl... | Martin Kiewitz |