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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Cleanup DetectedGame initialization in the AD
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Factor adding games to ConfMan
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-10
ENGINES: Fix clang-tidy warnings
Bastien Bouclet
2018-05-08
XEEN: Fix voice playback from track 31
Peter Helbing
2018-05-08
MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a view
Bastien Bouclet
2018-05-07
JANITORIAL: Fix indentation
Adrian Frühwirth
2018-05-07
SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()
Adrian Frühwirth
2018-05-07
SAGA: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
SAGA: Fix whitespace
Adrian Frühwirth
2018-05-07
DRACI: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TSAGE: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TONY: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TOON: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TITANIC: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
SAGA: Use CLIP in IsoMap::adjustScroll()
Adrian Frühwirth
2018-05-07
SCUMM: Simplify clampCameraPos() using CLIP
Adrian Frühwirth
2018-05-07
BLADERUNNER: Fix build
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Fix typo in DialogueMenu::queryInput()
Adrian Frühwirth
2018-05-07
SWORD25: Fix otherwise unused variable not guarded by USE_VORBIS
Adrian Frühwirth
2018-05-06
XEEN: Further fixes to display of Auto Notes
Paul Gilbert
2018-05-06
XEEN: Fix display of Auto Notes
Paul Gilbert
2018-05-06
XEEN: Comment out duplicated check present in original executable
Paul Gilbert
2018-05-06
PRINCE: Cleanup debug output
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
PRINCE: Fixed game type for bundled Russian version
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
XEEN: Fix setup of mode buttons in Items dialog
Paul Gilbert
2018-05-06
KYRA: Mark always-false condition as TODO
Adrian Frühwirth
2018-05-06
BLADERUNNER: Fix typo/bug in handleMouseAction()
Adrian Frühwirth
2018-05-06
Revert "PRINCE: Don't output debug information unless requested"
Adrian Frühwirth
2018-05-06
PRINCE: Use ScummVM save/load dialogs
Adrian Frühwirth
2018-05-05
XEEN: Fix checks for whether Hp/Sp fountains can be used
Paul Gilbert
2018-05-06
PRINCE: Don't output debug information unless requested
Adrian Frühwirth
2018-05-05
CGE2: Add detection entry for Polish v1.1 version
Thierry Crozat
2018-05-05
XEEN: Add debug line for cmdPlayCD opcode parameters
Paul Gilbert
2018-05-06
PRINCE: Add FIXMEs for potential bugs
Adrian Frühwirth
2018-05-06
PRINCE: Add play time metadata to savegames
Adrian Frühwirth
2018-05-06
PRINCE: Removed unused kBadSVG
Adrian Frühwirth
2018-05-05
PRINCE: Fix header dependency
Eugene Sandulenko
2018-05-05
PRINCE: Added Russian options
Eugene Sandulenko
2018-05-05
PRINCE: Optimize decompression for bundled games
Eugene Sandulenko
2018-05-05
PRINCE: Decompress files if they're extracted
Eugene Sandulenko
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