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AgeCommit message (Expand)Author
2012-07-03SCI: Remove unnecessary const-castWillem Jan Palenstijn
2012-07-02SCI: Add a hack for a bug in the script handling codeFilippos Karapetis
2012-07-02SCI: Fix a workaround for an uninitialized variable in SQ4CDFilippos Karapetis
2012-07-01Merge pull request #239 from bluegr/skipsavecompressionFilippos Karapetis
2012-07-01DREAMWEB: Fix minor regression with Ryan's watch.D G Turner
2012-06-30LURE: Fix engine crash in copy protection screen with AZERTY keyboardThierry Crozat
2012-06-29LURE: Fix engine crash in copy protection screen.D G Turner
2012-06-29TOON: Correct mismatched method definition against prototype.D G Turner
2012-06-28TOON: Replace remaining int32 x,y,w and h coordinates with int16.D G Turner
2012-06-28CGE: Remove unused Demo text idStrangerke
2012-06-28CGE: Rename variableStrangerke
2012-06-28SCI: Fix bug #3538418 in SQ4CDFilippos Karapetis
2012-06-28SCI: Remove an incorrect error check in validateExportFunc()Filippos Karapetis
2012-06-28SCI: Fix the detection entry for the Spanish version of KQ6Filippos Karapetis
2012-06-27CGE: Add ending message to tell the user he finished the game. Fix bug #3538396Strangerke
2012-06-27CGE: Fix bug 3538039 - level buttons not pressedStrangerke
2012-06-27CGE: Remove dead code used to display copyright in DOS promptStrangerke
2012-06-26SWORD1: Add source of the translations for the missing subtitlesThierry Crozat
2012-06-26SWORD1: Add workaround for missing subtitles in the demoThierry Crozat
2012-06-26SCI: Remove a music fading hack used for the intro of LongbowFilippos Karapetis
2012-06-26SCI: Rename a parameter in validateExportFunc()Filippos Karapetis
2012-06-25CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527Strangerke
2012-06-25TOON: Fix bug #3533291 - Crash in Russian Versionsylvaintv
2012-06-25CGE: Fix bug 3537530 - ALTering diceStrangerke
2012-06-24CGE: Fix FX stereoStrangerke
2012-06-24CGE: Fix bug #3537529Strangerke
2012-06-24SWORD1: Add warning for untranslated subtitlesThierry Crozat
2012-06-24SCI: Add a workaround for script bug #3537232Filippos Karapetis
2012-06-23SCI: Change the program counter (PC) to be a 32-bit variableFilippos Karapetis
2012-06-23SCI: Clean up validateExportFunc() and related functionsFilippos Karapetis
2012-06-23SCI: Add support for the debug opcode "file" in our script dissassemblerFilippos Karapetis
2012-06-23SCI: Remove a duplicate sanity checkFilippos Karapetis
2012-06-23SCI: Implement kPlayVMD subop 23 (set palette range)Filippos Karapetis
2012-06-23SCUMM - Fix bug #3536645, FT Missing Dialogue LineTorbjörn Andersson
2012-06-23GOB: Fix a very stupid mistake in the Gob1 background track selectionSven Hesse
2012-06-22GOB: Give Geisha and Fascination fallback entries AdLib feature flagsSven Hesse
2012-06-22GOB: Add fallback detection entries for Little RedSven Hesse
2012-06-22GOB: Reorganize the detection tablesSven Hesse
2012-06-22GOB: _renderFlags & 0x40 means the we should draw borders around hotspotsSven Hesse
2012-06-22GOB: Clean up the Fascination window hotspot code a bitSven Hesse
2012-06-22GOB: Add Surface::drawRect()Sven Hesse
2012-06-22GOB: _renderFlags & 0x80 means "Do we have windows?"Sven Hesse
2012-06-22SCI: Further cleanup of the frame drawing codeFilippos Karapetis
2012-06-22SCI: Simplify the SCI32 coordinate adjustment codeFilippos Karapetis
2012-06-21SCI: Fix silly typoFilippos Karapetis
2012-06-21SCI: Fix warningsFilippos Karapetis
2012-06-21SCI: Add the graphics undithering game option back for QFG2Filippos Karapetis
2012-06-21SCI: Don't compress exported heroes in the Quest for Glory gamesFilippos Karapetis
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
2012-06-20SCI: Change kRemapColors(5) again. Fixes the colors in QFG4Filippos Karapetis